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基于OPNET与HLA战术通信网OLSR路由协议仿真研究

发布时间:2018-04-20 03:06

  本文选题:OLSR路由 + TDMA ; 参考:《西安工业大学》2015年硕士论文


【摘要】:作为二十世纪最伟大的发明之一,计算机互联网已经成为人们日常生活中不可缺少的一部分,它不仅提高了人们日常的生活质量,而且在现代的军事战争领域计算机互联网占有的地位如同古时的冷兵器,世界大战时的飞机坦克等,甚至起作用还要远大于这些实在的武器装备。从美国成为世界军事大国以来,它从未停止甚至减慢过对计算机互联网在军事作战方面的应用,从海湾战争、伊拉克战争、甚至美军对萨达姆、拉登等恐怖分子的追捕,无一不运用现代的战术通信互联网将实时的作战信息或恐怖分子的藏匿信息数据传送到美军司令部,美军正是运用这准确的消息实施了正确地军事动作,从而打击了恐怖组织,保护了国家和人民的安全。在战术通信网仿真中,战斗目标的移动速度、方位等状态都是时刻改变的,为了满足仿真的要求,如果在网络建模阶段将作战对象的所有状态值都设定好是不可取的,不能形象的模拟网络场景,它最大的特点是具有其显著的“动中通”,因此网络仿真软件需要有与用户交互的接口,从而可以通过与仿真用户的交互通信更好的模拟拓扑变化、参数修改、进行接近真实网络的仿真场景。因此世界各军事强国都将其看作是现代战争的取胜之匙,并投入巨资进行研究。本文开始先介绍了计算机互联网和计算机仿真的原理和发展现状,然后又参照经典的无线互联网模式的特点研究新的无线自组网即战术通信网的网络体系结构,并详细对比了它的五层结构与经典的OSI七层结构之间的区别于联系;之后研究了战术通信网的数据链路层主要采用的协议—时分复用技术(TDMA),并对新设计的战术通信网的通信时隙进行了介绍;接下来,又研究了适应无线组网而生的网络层路由协议OLSR路由协议的特点及其适用性;然后,介绍了新型战术通信网的联合仿真的HLA(高级体系结构)技术和仿真平台OPNET软件,之后将运用HLA的规则建立了OPNET仿真邦员和控制台仿真邦员,之后研究了半实物仿真的原理方法以及OPNET的HLA接口模块的工作原理,为实现原有的仿真系统加入到HLA体系结构下进行新老联合仿真提供了理论支持。最后编程实现了多个OPNET的仿真邦员在网络层里配置的OLSR路由协议的节点与控制台实行的联合仿真,能实现控制台控制仿真邦员的仿真,能够查看仿真结果并采集仿真数据。
[Abstract]:As one of the greatest inventions of the twentieth century, the computer Internet has become an indispensable part of people's daily life. It not only improves the quality of people's daily life, And in the field of modern military war, the computer Internet occupies the status of ancient cold weapons, World War aircraft and tanks, and even more effective than these real weapons. Since the United States became a military power in the world, it has never stopped or even slowed down the use of the computer Internet in military operations, from the Gulf War, the Iraq War, and even the US military's pursuit of terrorists such as Saddam and bin Laden. No one does not use the modern tactical communication Internet to transmit real-time combat information or terrorist hiding information data to the US military Command. The US military has precisely used this accurate information to carry out the correct military action, thus striking at terrorist organizations. It protects the security of the country and the people. In the simulation of tactical communication network, the moving speed and azimuth of the combat target are changed at all times. In order to meet the requirements of simulation, it is not advisable to set all the state values of the combat object in the network modeling stage. Cannot simulate the network scene vividly, its biggest characteristic is has its remarkable "move in the way", therefore the network simulation software needs to have the interface with the user, thus can simulate the topology change better through the interactive communication with the simulation user. Parameters are modified to simulate the real network. Therefore, the world's military powers regard it as the key to modern warfare, and invest a lot of money to study it. This paper first introduces the principle and development status of computer Internet and computer simulation, and then studies the network architecture of new wireless ad hoc network, that is, tactical communication network, according to the characteristics of classical wireless Internet mode. The difference between its five-layer structure and the classical OSI seven-layer structure is compared in detail. After that, the TDM technology, which is mainly used in the data link layer of the tactical communication network, is studied, and the communication time slot of the newly designed tactical communication network is introduced. The characteristics and applicability of the network layer routing protocol (OLSR), which is suitable for wireless networking, are also studied. Then, the HLA (advanced architecture) technology and the simulation platform OPNET software for the joint simulation of the new tactical communication network are introduced. Then the OPNET simulator and the console simulator are established by using the rules of HLA. Then the principle and method of hardware-in-the-loop simulation and the working principle of HLA interface module of OPNET are studied. It provides theoretical support for the new and old joint simulation under the HLA architecture. Finally, the joint simulation between the nodes of OLSR routing protocol configured in the network layer and the console is realized by programming the simulation agent of multiple OPNET. The simulation of the simulation agent can be realized by the console, and the simulation results can be viewed and the simulation data can be collected.
【学位授予单位】:西安工业大学
【学位级别】:硕士
【学位授予年份】:2015
【分类号】:E11;TP393.04

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