面向多视点视频的新视点合成技术研究
[Abstract]:As people's attention and dependence on communication, computer network, digital multimedia and other technologies, multi-view video will become the important development direction of digital TV in the future. Compared with the traditional single-view two-dimensional video, the multi-view video is more matched with the human visual demand, and can provide rich stereoscopic impression and immersion feeling, and can freely switch the viewing angle according to the user demand. The multi-view video has brought great challenges to the existing multimedia information processing, communication network transmission and other technologies while bringing the new sense experience to people. How to use a limited reference viewpoint to generate a high-quality virtual viewpoint becomes the inner requirement of multi-view video development. In this paper, based on the basic requirements and objectives of the multi-view video system, a thorough study of the new viewpoint synthesis problem is carried out, and the content representation and the viewpoint reconstructor suitable for the system are put forward. The main contents and achievements of this paper can be summarized as follows: (1) Based on the three-dimensional matching problem, a matching cost building based on multi-measure fusion is proposed. The algorithm is based on the gradient-based Census transform (GCT), absolute color difference (ACD), and Gabor pattern difference (GPD). By comprehensively extracting the edge information, texture characteristic, color difference, direction attribute and the like of the image area, the matching cost calculation model is established, so that the accurate pixel matching is provided. (2) Based on the problems of high complexity of the traditional cost aggregation and the ambiguity of the parallax optimization, a guide filter and a self-adaptive reliability map are proposed. The algorithm adopted by the algorithm not only can perform the traditional cost aggregation task well, but also has a linear complexity calculation model in the process of cost aggregation, which makes the calculation amount not depend on the aggregation. the size of the window, but only on the total number of pixels of the aggregated image, significantly increases the cost aggregation In addition, the traditional WTA (Winner-take-All) algorithm can introduce the matching error due to the ambiguity of the cost selection, and the adaptive reliability map algorithm can effectively select and replace the low-reliability parallax pixel points, thereby further improving the matching junction. This paper presents a space-time consistency vision based on adaptive time-domain gradient filtering in order to avoid the distortion problems such as flicker noise in the time domain for the frame-by-frame depth map sequence. The algorithm not only avoids the solution of complex problems such as global energy minimization, light flow field and the like, but also can be seamlessly compatible with the existing single-frame stereo matching algorithm, and can be used in the aspects of the application range, the feasibility, the computational complexity and the like of the algorithm. Has a unique advantage.4) A global background is put forward for the problem of cavity distortion caused by the viewpoint occlusion in the new viewpoint synthesis. The algorithm is based on the extraction of the real pixel value of the cavity region from the inter-frame information of the video sequence, in addition, compared with the traditional method for drawing the middle virtual viewpoint by using at least two reference viewpoints, the algorithm only needs one path of reference viewpoint, which not only can effectively reduce the bandwidth occupation rate, but also can not Rebound by the intermediate position, it can be provided with a wider range of In general, the paper studies the key problems in multi-view video, such as stereo matching, time-domain continuous, point-of-view synthesis, and cavity distortion repair.
【学位授予单位】:北京邮电大学
【学位级别】:博士
【学位授予年份】:2014
【分类号】:TN919.8
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