水膜的快速仿真
发布时间:2018-05-18 20:35
本文选题:水膜 + cotangent权重 ; 参考:《计算机辅助设计与图形学学报》2017年06期
【摘要】:水膜是一种自然现象,在相关的动画仿真或图像合成中有着重要作用.文中提出一种平面上水膜的快速仿真方法.首先在平面上进行一个基于粒子的液体仿真;然后提取粒子所代表液体的轮廓,并且离散轮廓所包围的区域;最后在离散化后的区域内求解一个能量最小化问题,以建立水膜的几何模型.实验结果表明,在大小合理的仿真区域,该方法可以实时地动态交互仿真;同时呈现了几个逼真的实验结果.
[Abstract]:Water film is a natural phenomenon, which plays an important role in animation simulation or image synthesis. In this paper, a fast simulation method of water film on plane is presented. First, a particle based liquid simulation is carried out on the plane; then the contour of the liquid represented by the particle is extracted, and the region surrounded by the discrete contour is extracted. Finally, an energy minimization problem is solved in the discrete region. The geometric model of water film was established. The experimental results show that the method can be used in real-time dynamic interactive simulation in a reasonable size simulation area, and several realistic experimental results are presented at the same time.
【作者单位】: 中国科学技术大学数学科学学院;湖南大学信息科学与工程学院;
【基金】:国家自然科学基金(61303147,61222206,11526212) 中国科学院“百人”计划 中央高校基本科研业务费专项资金(531107040900)
【分类号】:O552.4
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本文编号:1907114
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