博物馆场景中的学习设计研究
发布时间:2018-10-24 06:43
【摘要】:非正式学习是学习科学研究中的一个重要分支,正越来越受到学界的关注。博物馆不只是陈列展品的场所,它提供了一个独特的学习环境。因此,以博物馆为代表的场景是探索和研究非正式学习的理想途径。但从文献和博物馆的实务看,国内对该领域的认知和研究还处于起步阶段。国内博物馆的教育功能尚未得到充分发挥。如何通过设计使博物馆发挥其潜在的教育功能,教育研究者尚未作深入研究,也没有形成系统的博物馆学习理论和相关的设计方法。针对这些现状,本论文从理论和实践两方面开展研究,全文分六章进行论述: 第一章通过文献研究,梳理博物馆的发展历程和有关学习研究的历史,分析博物馆实务操作和研究中尚存在的不足。 第二章从正式学习和非正式学习的比较中阐述博物馆学习的特点和内涵,通过梳理现有的博物馆学习模型明晰这类场景中学习发生的机制、影响因素、学习结果以及相对应的测量方法。 第三章溯源生态心理学,从人与环境互动关系的视角,提出本研究学习设计的理论基础:学习给养。在分析博物馆场景中的学习给养后提出,博物馆设计是对学习给养的统合,而博物馆学习是对给养的识别和使用。据此,本文建构了基于中介的博物馆学习模型。 第四章转向博物馆学习设计的实践。研究者以学习单作为研究和设计对象。在综述国内外学习单的相关研究和对有代表性的博物馆学习单进行案例分析后,提出学习单的设计要素和设计框架。基于此框架,研究者以上海科技馆某展区为例,运用基于设计的研究方法迭代多轮设计了学习单和家长指导单。 第五章运用准实验的研究方法,对所设计的学习单和家长指导单进行比较研究,用量化数据和质性分析说明两者作为学习中介物对家庭参观者博物馆学习的影响。 第六章是对全文研究结论的总结,提出研究中的不足和对后续研究的展望。
[Abstract]:Informal learning is an important branch of learning science. The museum is not just a place to display exhibits, it provides a unique learning environment. Therefore, the scene represented by museums is an ideal way to explore and study informal learning. However, from the practice of literature and museums, the domestic cognition and research in this field is still in its infancy. The educational function of domestic museums has not yet been fully developed. How to make museums play their potential educational function through design has not been deeply studied by educational researchers nor has a systematic museum learning theory and related design methods been formed. In view of these present situation, this thesis carries on the research from the theory and the practice two aspects, the full text divides into six chapters to carry on the elaboration: the first chapter through the literature research, combs the museum development history and the related study research history, This paper analyzes the deficiencies in the practice and research of museums. The second chapter expounds the characteristics and connotation of museum learning from the comparison of formal learning and informal learning, and clarifies the mechanism and influencing factors of learning in this kind of scene by combing the existing museum learning models. Learning results and corresponding measurement methods. From the perspective of the interactive relationship between human and environment, the third chapter puts forward the theoretical basis of the study design: the supply of learning from the perspective of the interactive relationship between human and environment. After analyzing the learning supply in the museum scene, it is proposed that the museum design is the integration of the learning supply, and the museum learning is the identification and use of the supply. Therefore, this paper constructs a museum learning model based on intermediary. The fourth chapter turns to the practice of museum learning and design. Researchers use learning sheets as their research and design objects. After summarizing the relevant research of the study list at home and abroad and the case analysis of the representative museum study list, the design elements and the design framework of the study list are put forward. Based on this framework, the researcher takes a exhibition area of Shanghai Science and Technology Museum as an example, and iterates over multiple rounds of design based research method to design a study sheet and a parental instruction sheet. In the fifth chapter, we use the quasi-experimental research method to compare the designed study sheet and the parental instruction sheet. The quantitative data and qualitative analysis are used to illustrate the influence of the two learning mediums on the study of the museum of family visitors. The sixth chapter is a summary of the full-text research conclusions, put forward the shortcomings of the study and future research prospects.
【学位授予单位】:华东师范大学
【学位级别】:博士
【学位授予年份】:2013
【分类号】:G265;J525.2
本文编号:2290616
[Abstract]:Informal learning is an important branch of learning science. The museum is not just a place to display exhibits, it provides a unique learning environment. Therefore, the scene represented by museums is an ideal way to explore and study informal learning. However, from the practice of literature and museums, the domestic cognition and research in this field is still in its infancy. The educational function of domestic museums has not yet been fully developed. How to make museums play their potential educational function through design has not been deeply studied by educational researchers nor has a systematic museum learning theory and related design methods been formed. In view of these present situation, this thesis carries on the research from the theory and the practice two aspects, the full text divides into six chapters to carry on the elaboration: the first chapter through the literature research, combs the museum development history and the related study research history, This paper analyzes the deficiencies in the practice and research of museums. The second chapter expounds the characteristics and connotation of museum learning from the comparison of formal learning and informal learning, and clarifies the mechanism and influencing factors of learning in this kind of scene by combing the existing museum learning models. Learning results and corresponding measurement methods. From the perspective of the interactive relationship between human and environment, the third chapter puts forward the theoretical basis of the study design: the supply of learning from the perspective of the interactive relationship between human and environment. After analyzing the learning supply in the museum scene, it is proposed that the museum design is the integration of the learning supply, and the museum learning is the identification and use of the supply. Therefore, this paper constructs a museum learning model based on intermediary. The fourth chapter turns to the practice of museum learning and design. Researchers use learning sheets as their research and design objects. After summarizing the relevant research of the study list at home and abroad and the case analysis of the representative museum study list, the design elements and the design framework of the study list are put forward. Based on this framework, the researcher takes a exhibition area of Shanghai Science and Technology Museum as an example, and iterates over multiple rounds of design based research method to design a study sheet and a parental instruction sheet. In the fifth chapter, we use the quasi-experimental research method to compare the designed study sheet and the parental instruction sheet. The quantitative data and qualitative analysis are used to illustrate the influence of the two learning mediums on the study of the museum of family visitors. The sixth chapter is a summary of the full-text research conclusions, put forward the shortcomings of the study and future research prospects.
【学位授予单位】:华东师范大学
【学位级别】:博士
【学位授予年份】:2013
【分类号】:G265;J525.2
【引证文献】
相关博士学位论文 前1条
1 宋娴;中国博物馆与学校的合作机制研究[D];华东师范大学;2014年
相关硕士学位论文 前2条
1 杨艳艳;学习单支持下馆校衔接学习活动设计的研究[D];上海师范大学;2013年
2 杨斌;青少年观众心理研究对博物馆教育的启示[D];兰州大学;2014年
,本文编号:2290616
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