基于隐喻的手持移动端交互设计研究
发布时间:2018-02-08 13:36
本文关键词: 手持移动端 交互设计 隐喻 认知模型 出处:《北京交通大学》2017年硕士论文 论文类型:学位论文
【摘要】:随着数字化信息技术的发展以及移动网络的完善,手持移动端以其灵活快捷的身躯且能够集合更多的功能、承载更丰富的内容(影音、网络、电子商务、通讯等等)而引领着时代潮流,逐渐成为人们生活的重要信息平台。如何更好的设计手持移动端以给用户带来更好的感受,已经成为现阶段交互设计研究中一个越来越重要的课题。本课题旨在通过对手持移动终端界面交互设计方法和评价系统的隐喻研究,通过建立隐喻认知模型,改进现有的交互设计过程和方法,并提出认知隐喻的交互设计与评价方案。通过建立用户与设计师的隐喻认知交互模型为切入点,在整个交互设计的过程中找到新旧载体之间的特征,并将隐喻特征联系应用到整个交互过程中。文章首先介绍了隐喻的原理及发展,分别对传统隐喻观和现代隐喻理论进行了阐述。又介绍了基于手持移动端的交互设计的研究现状,并得出了手持移动端设计的特点与局限性,并通过对已有的交互设计方法和隐喻认知机制的相结合,提出了四种隐喻认知交互设计的模型和基于隐喻的动静态两种展现形式,并分析了隐喻局限性。运用总结得出隐喻认知交互模型和动静态展现形式的理论,给出提高用户理解和感受的交互设计方法及评价体系,并指导最后的界面视觉设计。本课题的创新点在于基于隐喻来指导移动终端的界面交互设计,通过建立隐喻认知模型来找到新载体的特征元素,并应用到界面视觉呈现阶段中,加强视觉设计与用户体验研究阶段的联系,完善现有的交互设计方法及评估方案。
[Abstract]:With the development of digital information technology and the improvement of mobile network, handheld mobile terminal is able to assemble more functions with its flexible and fast body and can carry more content (audio and video, network, electronic commerce). Communication, etc.) and lead the trend of the times, and gradually become an important information platform for people to live. How to better design handheld mobile terminal to bring users a better feeling, It has become a more and more important topic in the research of interactive design at present. The purpose of this paper is to establish a metaphorical cognitive model by studying the methods of interactive design and evaluation system of handheld mobile terminal interface. By improving the existing interaction design process and methods, and putting forward the interactive design and evaluation scheme of cognitive metaphor, this paper sets up a metaphorical cognitive interaction model between users and designers as the starting point. In the process of interaction design, we find the features between new and old carriers, and apply the metaphorical feature relation to the whole interaction process. Firstly, this paper introduces the principle and development of metaphor. The traditional metaphorical view and the modern metaphorical theory are expounded, and the present research situation of handheld mobile based interactive design is introduced, and the characteristics and limitations of handheld mobile design are obtained. Through the combination of existing interaction design methods and metaphorical cognitive mechanisms, four models of metaphorical cognitive interaction design and metaphor-based static and dynamic presentation are proposed. The limitations of metaphor are also analyzed. The theory of metaphorical cognitive interaction model and dynamic and static presentation is obtained, and the interactive design method and evaluation system are given to improve the user's understanding and feeling. The innovation of this thesis is to guide the interface interaction design of mobile terminal based on metaphor, to find the feature elements of the new carrier by establishing the metaphorical cognitive model, and to apply it to the visual presentation stage of the interface. Strengthen the relationship between visual design and user experience research, improve the existing interactive design methods and evaluation schemes.
【学位授予单位】:北京交通大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:TB47
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