基于三维激光扫描的雕像建模与贴图
发布时间:2018-06-23 19:12
本文选题:三维激光扫描 + 点云 ; 参考:《北京测绘》2016年05期
【摘要】:在完成雕像三维建模的基础上,提出了一种结合CG动画软件ZBrush完成模型后期贴图的制作,实现了CG动画和传统三维建模的结合,最终得到了较好的效果。解决了Geomagic和3ds Max主流贴图软件对于不规则模型可能出现的贴图接缝问题,并指出了相关的注意事项,为三维激光扫描技术在三维建模及古物重建等方面的应用提供了案例参考。
[Abstract]:On the basis of completing the 3D modeling of the statue, this paper proposes a kind of CG animation software ZBrush to complete the post mapping of the model, which realizes the combination of CG animation and traditional 3D modeling, and finally gets a better effect. This paper solves the problem of the possible mapping joint between Geomagic and 3ds Max mainstream mapping software for irregular models, and points out the relevant points for attention, which provides a case reference for the application of 3D laser scanning technology in 3D modeling and antiquities reconstruction.
【作者单位】: 合肥工业大学土木与水利工程学院;
【分类号】:TN249;P225.2
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本文编号:2058115
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