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基于OSG平台的虚拟陶艺创作与仿真研究

发布时间:2018-06-15 14:01

  本文选题:虚拟陶艺 + 系统仿真 ; 参考:《系统仿真学报》2017年11期


【摘要】:当前计算机辅助艺陶作品创作,需要通过多个相关软件文件格式转换辅助完成,而这些软件系统相互独立,操作复杂,这对从事陶瓷艺术的专业人员望而却步,许多设计者仍采用传统的手工陶艺创作方法完成作品的创作。伴随中国社会生活品质的不断提高,人们对陶瓷艺术的需求日益增多,艺术家的作品远远不能满足人们的需要。如何让更多非专业人也能体验真实的陶艺创作环境,通过虚拟现实方法,在虚拟环境中实现拉坯、上釉、烧制、成品等全过程,完成后的作品可实现线上供其他人共同观赏成为本文研究的关键问题。
[Abstract]:At present, the computer-aided creation of ceramic works needs to be assisted by the conversion of several related software file formats. These software systems are independent and complex in operation, which is a deterrent to professionals engaged in ceramic art. Many designers still use traditional artisanal pottery to create their works. With the continuous improvement of the quality of social life in China, the demand for ceramic art is increasing day by day, and the works of artists are far from being able to meet the needs of people. How to let more non-professionals also experience the real pottery creation environment, through the virtual reality method, realize the whole process of drawing, glazing, firing and finished products in the virtual environment, The key problem of this paper is that the finished works can be realized online for others to watch together.
【作者单位】: 中国美术学院文创设计制造业协同创新中心;中国美术学院互动艺术与技术研究所;杭州师范大学虚拟现实与人机交互研究中心;
【分类号】:TP391.9;TQ174.7

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