三维室内场景分析及合成算法研究
[Abstract]:In the fields of computer graphics and computer vision, modeling of various 3D scenes has been a hot topic and a valuable research topic for scholars at home and abroad. With the rapid development of science and technology, such as computer simulation and virtual reality, 3D modeling of indoor scene is more widely used in fire rescue, hostage rescue, secret room escape and archaeological excavation. Indoor scene modeling is of great significance. At present, there are three methods for modeling objects or scenes: modeling with 3D software, collecting information through instruments and devices, modeling by image or video, modeling at time cost by these methods. The operational complexity and modeling effect are more or less inadequate, so the automatic synthesis of 3D indoor scene has become a challenging problem in the field of scene modeling in recent years. In this paper, the geometric relationship of objects and the position distribution of objects in the scene are analyzed, and on this basis, the automatic synthesis method of 3D indoor scene is realized. The main contributions of this paper are as follows: (1) this paper realizes the algorithms of detecting and extracting the intersection, proximity and support of three kinds of spatial relations between objects in the scene, and at the same time realizes the extraction of the support plane in the scene. The symbiotic relationship of object support is constructed. The geometric analysis of the scene provides a theoretical basis for optimizing the scene composition algorithm. (2) in this paper, the GMM is used to fit the position of the object on the support surface, and the location distribution model is obtained. Firstly, a file is established to store the statistical objects in the normalized position on the support surface. The number of coordinates represents the number of times the objects appear in the scene library. Then the Gao Si hybrid model is used to fit the contents of the file and the location distribution model is obtained. (3) in this paper, an automatic synthesis method of 3D indoor scene is proposed. The initial indoor scene and the description of small objects to be added to the scene are given by the user. With the help of the material library to select small objects, the scene composition algorithm is used to realize the automatic placement of these small objects, which shows the rich evolution process of simple scenes. This method not only reflects the design requirements of users, but also avoids tedious manual operation.
【学位授予单位】:北京交通大学
【学位级别】:硕士
【学位授予年份】:2016
【分类号】:TP391.41
【相似文献】
相关期刊论文 前10条
1 伍立华,邹北骥,彭永进;一种基于块体变形的人脸合成算法[J];计算机工程与应用;2001年15期
2 吕岩,唐广志,卢奕南;数据合成算法在医疗诊断中的应用[J];试验技术与试验机;2005年03期
3 李红梅;丁振国;周水生;周利华;;一种改进的元搜索排序合成算法[J];华南理工大学学报(自然科学版);2008年09期
4 陈卫卫;王艳;;无回溯反向链合成算法的研究与改进[J];中国科技信息;2010年17期
5 林茂六;舒冬梅;高晓明;;小数频率信号的合成算法及其数字频谱分析[J];电子测量与仪器学报;1993年04期
6 张昭理;洪帆;;一个基于有色Petri网的自动Web服务合成模型[J];计算机科学;2008年06期
7 李小平,徐晓飞;非同起点加工的多机调度合成算法[J];计算机学报;2002年08期
8 张大陆;王炫召;;一种半自动化Web服务合成的算法[J];计算机科学;2007年02期
9 张素,杨申,徐乃平,戴冠中;一种任意形状图象的多分辨合成算法研究[J];计算机应用研究;1999年06期
10 窦万峰;异步协同设计中的对象版本合成[J];机械设计;2004年01期
相关会议论文 前4条
1 周树蕙;范晨辉;顾宁;宗宇伟;丁志刚;张绍华;;QoS驱动的Web Services方案相关合成[A];第二十三届中国数据库学术会议论文集(研究报告篇)[C];2006年
2 冯平;张治中;;WAP业务监测技术的研究与实现[A];2009年全国无线电应用与管理学术会议论文集[C];2009年
3 刘祥凯;彭强;夏旭;;改进的基于深度图的视点合成算法[A];第18届全国多媒体学术会议(NCMT2009)、第5届全国人机交互学术会议(CHCI2009)、第5届全国普适计算学术会议(PCC2009)论文集[C];2009年
4 薛峰;张佑生;江巨浪;胡敏;;基于自组织特征映射的纹理合成[A];几何设计与计算的新进展[C];2005年
相关硕士学位论文 前10条
1 杨佳丽;三维室内场景分析及合成算法研究[D];北京交通大学;2016年
2 朱荣花;多假设航迹合成算法的研究[D];哈尔滨工业大学;2007年
3 雅孺;运动合成算法的研究与实现[D];上海交通大学;2011年
4 周树蕙;QoS驱动的Web Services合成方法研究[D];复旦大学;2008年
5 王炫召;Web Services合成中若干关键问题的研究[D];同济大学;2006年
6 蒋文娟;新视角合成方法研究[D];上海交通大学;2009年
7 潘刚;基于多分辨率小波纹理合成算法及其应用[D];天津大学;2008年
8 林u!;多视点自由立体图像合成算法研究[D];天津大学;2007年
9 于健;基于多通道相控阵线圈的磁共振图像合成算法研究[D];东北大学;2011年
10 熊莉;多传感器多目标航迹合成算法研究[D];哈尔滨工业大学;2007年
,本文编号:2135405
本文链接:https://www.wllwen.com/kejilunwen/ruanjiangongchenglunwen/2135405.html