从动画到动漫文化
发布时间:2018-07-13 18:48
【摘要】:在计算机技术飞速发展的背景下,信息数字化和网络化深入人们生活,人类文明全面进入信息时代。传统的(影视)动画开始迅速向广告、传媒、游戏等领域扩展,其内涵和外延发生了明显的变化,动画一词在人们口中不经意间也变成了动漫,从"动画"到"动漫"的话语改变现象,有其内在原因,本文论述了动漫文化产生的社会原因及其外在表现形态。
[Abstract]:In the background of the rapid development of computer technology, information digitization and networking go deep into people's lives, and human civilization enters the information age. Traditional (film and television) animation began to expand rapidly to advertising, media, games and other fields. Its connotation and denotation have changed obviously. The word animation has inadvertently become anime in people's mouth. There are internal reasons for the change of discourse from "animation" to "animation". This paper discusses the social reasons and their external manifestations of animation culture.
【作者单位】: 浙江万里学院;
【分类号】:J954
[Abstract]:In the background of the rapid development of computer technology, information digitization and networking go deep into people's lives, and human civilization enters the information age. Traditional (film and television) animation began to expand rapidly to advertising, media, games and other fields. Its connotation and denotation have changed obviously. The word animation has inadvertently become anime in people's mouth. There are internal reasons for the change of discourse from "animation" to "animation". This paper discusses the social reasons and their external manifestations of animation culture.
【作者单位】: 浙江万里学院;
【分类号】:J954
【共引文献】
相关期刊论文 前10条
1 徐敏;大众文化的快感理论:从美学到政治经济学[J];北京电影学院学报;2004年01期
2 王s,
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