基于WEB的三维素材库设计与实现
发布时间:2019-01-06 14:39
【摘要】:随着多媒体信息技术的快速发展,一些专业素材的需求者对各种素材的内容和素材提供平台的整体素质及对用户的体验要求在不断提高。 在国际上,知名公司如3DKingdom、Dosch Design等构建了在线三维素材为主的三维素材库系统,这些三维素材库在素材的数量、质量、运营模式这一些方面来说都是相当优秀的;国内较为知名的网站有3D模型库、3D侠素材库等,然而大多数公司现有的三维素材(Autodesk, Turbo Squid)均采用以文字加静态图片的形式展示,完全无法体现三维素材的可交互性及多角度可视性。 建立“基于WEB的三维素材库系统”将解决中小型数字媒体企业的三维素材资源的共享、复用问题,并提高数字媒体三维素材的使用水平及利用率、减少数字媒体三维素材制作中的重复劳动、改善游戏、电影等数字媒体产业内的制作环境,并由此来提升数字多媒体的产业生产力,这些对于促进数字多媒体产业整体发展都显得相当的重要。另一方面,针对数字媒体三维素材库建设这一目标而展开的基于海量非结构化数据的存储、检索、以及资源信息的管理和组织、版权的保护、资源文件的快速检索等研究工作,与此同时,对于其他相关领域的技术研究提供借鉴。因此,这一部分的研究结果不仅将具有学术价值,也具有扎实的应用价值。 搭建数字媒体三维素材库,为我国的数字媒体产业提供集游戏、动漫、视听娱乐等多种媒体表现形式为一体的数字媒体行业的综合性平台,实现多种格式的三维素材在Web环境中实时3D展示与交互式浏览,并成为基于Web的虚拟现实技术的示范性应用,并使三维素材库成为我国数字媒体技术产业化发展的基础支撑平台之一。
[Abstract]:With the rapid development of multimedia information technology, the overall quality of various materials and the overall quality of the platform and the experience of the users are constantly improved by some professional material demanders. In the world, famous companies such as 3D Kingdom-Dosch Design have constructed online 3D material library system, which is excellent in terms of material quantity, quality and operation mode. There are some famous websites in China, such as 3D model library, 3D chivalrous material library, etc. However, most companies' existing 3D material (Autodesk, Turbo Squid) is displayed in the form of text and still pictures. Completely unable to reflect the three-dimensional material interactivity and multi-angle visibility. The establishment of "3D material library system based on WEB" will solve the problem of sharing and reusing 3D material resources of medium and small digital media enterprises, and improve the use level and utilization ratio of 3D material of digital media. To reduce the duplication of work in the production of digital media 3D materials, improve the production environment in the digital media industry such as games and movies, and thereby enhance the productivity of the digital multimedia industry, These are very important for promoting the overall development of digital multimedia industry. On the other hand, aiming at the goal of building digital media 3D material library, the research work based on massive unstructured data storage, retrieval, management and organization of resource information, copyright protection, fast retrieval of resource files, etc. At the same time, for other related fields of technical research to provide reference. Therefore, the research results of this part will not only have academic value, but also have solid application value. Build digital media 3D material library, provide our country's digital media industry with a comprehensive platform of digital media industry which integrates game, animation, audio-visual entertainment and other media forms. It realizes the real-time 3D display and interactive browsing of 3D materials in various formats in Web environment, and becomes an exemplary application of virtual reality technology based on Web. And make the three-dimensional material library become one of the basic supporting platforms for the industrialization development of digital media technology in our country.
【学位授予单位】:大连理工大学
【学位级别】:硕士
【学位授予年份】:2013
【分类号】:TP311.52
本文编号:2402926
[Abstract]:With the rapid development of multimedia information technology, the overall quality of various materials and the overall quality of the platform and the experience of the users are constantly improved by some professional material demanders. In the world, famous companies such as 3D Kingdom-Dosch Design have constructed online 3D material library system, which is excellent in terms of material quantity, quality and operation mode. There are some famous websites in China, such as 3D model library, 3D chivalrous material library, etc. However, most companies' existing 3D material (Autodesk, Turbo Squid) is displayed in the form of text and still pictures. Completely unable to reflect the three-dimensional material interactivity and multi-angle visibility. The establishment of "3D material library system based on WEB" will solve the problem of sharing and reusing 3D material resources of medium and small digital media enterprises, and improve the use level and utilization ratio of 3D material of digital media. To reduce the duplication of work in the production of digital media 3D materials, improve the production environment in the digital media industry such as games and movies, and thereby enhance the productivity of the digital multimedia industry, These are very important for promoting the overall development of digital multimedia industry. On the other hand, aiming at the goal of building digital media 3D material library, the research work based on massive unstructured data storage, retrieval, management and organization of resource information, copyright protection, fast retrieval of resource files, etc. At the same time, for other related fields of technical research to provide reference. Therefore, the research results of this part will not only have academic value, but also have solid application value. Build digital media 3D material library, provide our country's digital media industry with a comprehensive platform of digital media industry which integrates game, animation, audio-visual entertainment and other media forms. It realizes the real-time 3D display and interactive browsing of 3D materials in various formats in Web environment, and becomes an exemplary application of virtual reality technology based on Web. And make the three-dimensional material library become one of the basic supporting platforms for the industrialization development of digital media technology in our country.
【学位授予单位】:大连理工大学
【学位级别】:硕士
【学位授予年份】:2013
【分类号】:TP311.52
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3 傅莹;;虚拟现实技术的应用方法研究[J];中国科技信息;2010年12期
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