体育赛事电视转播的视听语言研究
发布时间:2019-04-01 07:12
【摘要】:随着受众与电视的联系越发密切,受众对体育比赛的实况转播已经不仅仅拘泥于对客体的播放。在对客体播放的同时,怎样通过技术和艺术手段对其进行再加工,让体育比赛通过电视转播后更加吸引受众、更加生动化是电视转播未来发展必须要正视的问题。而体育比赛电视转播的视听语言丰富化、生动化则是高水平体育转播的一种发展趋势。 从艺术的角度出发,电视节目可分为艺术叙事类电视节目,,和非艺术叙事类电视节目,体育转播应属后者。现阶段,我国大多数体育比赛的电视转播都只注重对比赛的叙述,完全客观的记录着比赛,将记录的比赛内容生硬的呈现在受众面前,忽略了对体育比赛的描写部分,缺乏对体育比赛的艺术加工和再创作,缺乏对体育比赛转播的视听语言的探索和研究。这种探索和研究在于转播的细节,如何将这些细节丰富化、生动化决定着体育转播的质量和水平。 本论文将以美国男子篮球职业联赛(以下均简称为NBA)为例,通过对其电视转播的调查和研究,来探索视听语言如何丰富化和生动化。研究的方式以理论研究和体育转播的视频、截图为主,视频和截图的来源主要以我国付费电视台劲爆体育播放的美国有线电视网TNT的转播信号为主,也会和国内相对应的中国男子篮球职业联赛(以下均简称为CBA)做一定程度上的对比。由于篮球比赛的电视转播会涉及很多领域,所以本论文的研究会缺乏全面性,也会忽略许多方面的详细阐述,如声音采集、广告等重要方面。论文只会相对详细地对镜头衔接和画面构图方面进行阐述,文中所指的近景和特写镜头和影视理论中所规定的有一定区别,这里所指的近景和特写镜头是相对于体育比赛中的中远景镜头而暂定的,研究的重点在于在体育比赛中这些镜头的运用和意义。 本论文研究重点在于对体育转播的视听语言的细节如何丰富化、生动化进行研究。本研究共分为四个部分: 第一章介绍体育比赛电视转播的发展背景和现状,以及美国男子篮球职业联赛的发展现状。 第二章是论文的核心部分,通过对镜头衔接和画面构图两方面的研究,较为细致的研究和探索NBA电视转播的视听语言是如何做到丰富化和生动化的。 第三章论述NBA电视转播的休息时间的视听语言,重点对转播的整体有初步的研究和探索,便于抓住转播的重点和难点。 第四章作为论文的总结,阐述该研究的意义和局限。希望通过该论文的研究能够提出一些看法和问题,从而供大家讨论和指正。
[Abstract]:With the close relationship between the audience and television, the live broadcast of sports games is not confined to the broadcast of the object. At the same time, how to reprocess the object through technical and artistic means, so as to make sports games more attractive to the audience after the television broadcast, more dynamic is the future development of television broadcasting must face up to the problem. On the other hand, audio-visual language enrichment and bioactivity of TV broadcast of sports games are a developing trend of high-level sports broadcasting. From the point of view of art, TV program can be divided into art narrative TV program and non-art narrative television program, sports broadcast should belong to the latter. At the present stage, the television broadcast of most sports events in our country only pays attention to the narration of the game, records the match completely objectively, presents the recorded game content to the audience, neglects the description part of the sports competition. Lack of artistic processing and re-creation of sports games, lack of audio-visual language exploration and research of sports games broadcast. This kind of exploration and research lies in the details of broadcast, how to enrich these details, and how to make these details determine the quality and level of sports broadcasting. This paper takes the American Men's Basketball Professional League (hereinafter referred to as NBA) as an example, through the investigation and research of its television broadcast, to explore how to enrich and animate audio-visual language. The way of the research is based on theoretical research and sports broadcast video, screenshot is the main source of video and screenshot, the source of video and screenshot is mainly the broadcast signal of American cable television network TNT, which is broadcast by paid TV station in our country. It will also be compared with the Chinese Men's Basketball Professional League (hereinafter referred to as CBA) to a certain extent. Because the TV broadcast of basketball game will involve many fields, so the research of this paper will not be comprehensive, but also will ignore the detailed elaboration of many aspects, such as sound acquisition, advertising and other important aspects. The paper will only elaborate on the lens cohesion and picture composition in relative detail, and there are some differences between the close-up and close-up lens and the theory of film and television. The close-up and close-up shots mentioned here are tentatively relative to the medium-and long-term lenses in sports competitions, and the focus of the study is on the application and significance of these lenses in sports competitions. This paper focuses on how to enrich and animate the audio-visual language of sports broadcasting. This research is divided into four parts: the first chapter introduces the development background and current situation of sports game television broadcast, and the development situation of American men's basketball professional league. The second chapter is the core part of the thesis. Through the research of lens connection and picture composition, we study and explore how to enrich and animate the audio-visual language of NBA TV broadcast. The third chapter discusses the audio-visual language of the rest time of NBA TV broadcast, focusing on the preliminary research and exploration of the whole broadcast, which is convenient to grasp the emphasis and difficulty of the broadcast. The fourth chapter, as a summary of the paper, expounds the significance and limitations of the study. It is hoped that through the research of this paper, we can put forward some views and questions, so that we can discuss and correct.
【学位授予单位】:东北师范大学
【学位级别】:硕士
【学位授予年份】:2012
【分类号】:G222
本文编号:2451349
[Abstract]:With the close relationship between the audience and television, the live broadcast of sports games is not confined to the broadcast of the object. At the same time, how to reprocess the object through technical and artistic means, so as to make sports games more attractive to the audience after the television broadcast, more dynamic is the future development of television broadcasting must face up to the problem. On the other hand, audio-visual language enrichment and bioactivity of TV broadcast of sports games are a developing trend of high-level sports broadcasting. From the point of view of art, TV program can be divided into art narrative TV program and non-art narrative television program, sports broadcast should belong to the latter. At the present stage, the television broadcast of most sports events in our country only pays attention to the narration of the game, records the match completely objectively, presents the recorded game content to the audience, neglects the description part of the sports competition. Lack of artistic processing and re-creation of sports games, lack of audio-visual language exploration and research of sports games broadcast. This kind of exploration and research lies in the details of broadcast, how to enrich these details, and how to make these details determine the quality and level of sports broadcasting. This paper takes the American Men's Basketball Professional League (hereinafter referred to as NBA) as an example, through the investigation and research of its television broadcast, to explore how to enrich and animate audio-visual language. The way of the research is based on theoretical research and sports broadcast video, screenshot is the main source of video and screenshot, the source of video and screenshot is mainly the broadcast signal of American cable television network TNT, which is broadcast by paid TV station in our country. It will also be compared with the Chinese Men's Basketball Professional League (hereinafter referred to as CBA) to a certain extent. Because the TV broadcast of basketball game will involve many fields, so the research of this paper will not be comprehensive, but also will ignore the detailed elaboration of many aspects, such as sound acquisition, advertising and other important aspects. The paper will only elaborate on the lens cohesion and picture composition in relative detail, and there are some differences between the close-up and close-up lens and the theory of film and television. The close-up and close-up shots mentioned here are tentatively relative to the medium-and long-term lenses in sports competitions, and the focus of the study is on the application and significance of these lenses in sports competitions. This paper focuses on how to enrich and animate the audio-visual language of sports broadcasting. This research is divided into four parts: the first chapter introduces the development background and current situation of sports game television broadcast, and the development situation of American men's basketball professional league. The second chapter is the core part of the thesis. Through the research of lens connection and picture composition, we study and explore how to enrich and animate the audio-visual language of NBA TV broadcast. The third chapter discusses the audio-visual language of the rest time of NBA TV broadcast, focusing on the preliminary research and exploration of the whole broadcast, which is convenient to grasp the emphasis and difficulty of the broadcast. The fourth chapter, as a summary of the paper, expounds the significance and limitations of the study. It is hoped that through the research of this paper, we can put forward some views and questions, so that we can discuss and correct.
【学位授予单位】:东北师范大学
【学位级别】:硕士
【学位授予年份】:2012
【分类号】:G222
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