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基于移动端用户界面的交互手势设计创新研究

发布时间:2018-09-15 19:47
【摘要】:随着互联网的迅猛发展,智能手机做为人与互联网连接的媒介,迅速融入人们生活的方方面面,成为今日人们日常工作、学习、社交、娱乐之中不可或缺的"必需品"。关于如何让智能手机更加易用,更具人性化操作体验,成为了各家手机、软件厂商面临的重要课题。手势交互作为智能手机、平板等智能设备最主要的交互方式,可以被看做是使用者——硬件——用户界面这个完整人机交互系统的枢纽,是影响操作体验的重中之重。本论文研究目的是通过对交互手势的重新定义,及交互手势演进过程与发展现状、交互手势实现原理的分析提出创新型交互手势设计解决方案。利用市场调研与实境调研等方法,对于如何指导创新型交互手势设计的课题,归纳总结出了四种主要影响要素集合,既『硬件环境』『使用者的心智模型』『人机工程』『使用情景』。每个主要影响因素,又细分为多个细分因素——如『硬件环境』下细分为:屏幕技术、手机硬件;『使用者的心智模型』细分为经验迁移、拟物化与隐喻、下意识;『人机工程』下细分为握持姿势与单手握持、手机点击区域等,根据每种主要影响因素集合下细分因素的特点,提出这些细分因素如何影响交互手势设计及如何利用细分因素指导创新型交互手势设计的方法。最后根据设计方法提出具有高易用性的创新型交互手势设计解决方案。
[Abstract]:With the rapid development of the Internet, the smartphone, as the medium of the connection between people and the Internet, has rapidly integrated into all aspects of people's life, and has become an indispensable "necessity" in people's daily work, study, social and entertainment. How to make the smartphone more easy to use and more humane operation experience has become an important issue for various mobile phones and software manufacturers. Gesture interaction, as the most important interaction mode of smart devices such as smart phones and tablets, can be regarded as the hub of the user-hardware-user interface, which is the most important thing that affects the operation experience. The purpose of this paper is to propose an innovative interactive gesture design solution through the redefinition of interactive gesture, the evolution and development of interactive gesture, and the analysis of the principle of interactive gesture implementation. By using the methods of market research and real situation research, this paper summarizes the four sets of main influencing factors on how to guide the creative interactive gesture design. Both "hardware environment", "user's mental model", "ergonomics", "usage scenario". Each main influencing factor is subdivided into several subdivision factors such as: screen technology, mobile phone hardware, user's mental model, experience transfer, pseudomaterialization and metaphor, subconscious; "Ergonomics" is subdivided into holding posture and one-hand holding, mobile phone click-area, etc., according to the characteristics of subdivision factors under the set of main influencing factors, The methods of how these subdivision factors affect interactive gesture design and how to use subdivision factors to guide creative interactive gesture design are presented. Finally, an innovative interactive gesture design solution with high usability is proposed according to the design method.
【学位授予单位】:北方工业大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:TB47

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