论多媒体艺术的时间与空间
发布时间:2018-01-15 21:43
本文关键词:论多媒体艺术的时间与空间 出处:《湖南师范大学》2010年硕士论文 论文类型:学位论文
【摘要】: 随着电子信息技术的不断发展,传统媒体难以适应多种媒体信息集成和实时信息交互的要求,多媒体艺术应运而生。多媒体艺术的诞生标志着信息传播领域中一个崭新时代的到来。多媒体艺术是基于多媒体技术,将文本、图形、图像、视频、动画、声音等多种媒体整合在一起而形成的多媒体展示和交互系统,为传播信息和大众交流起到重要作用。 随着人们对多媒体技术的掌握和人们对多媒体设计本身的兴趣,多媒体在设计中的应用逐渐拓宽。已扩展到多媒体网站、产品发布、企业宣传、电子楼书、电子杂志和多媒体互动游戏等多个领域。多媒体艺术作为新兴的视听艺术门类,处于刚刚起步阶段。目前国内外没有太多的关于多媒体艺术设计的系统的完整的艺术理论。对多媒体艺术设计的研究主要停留在对其宏观方面的探讨,如多媒体的概念、产生、发展和应用等等,对它的具体的某一个方面的研究却少之又少。大部分的多媒体设计者是以试探的脚步来开创多媒体艺术的未来。 多媒体艺术是一种全景想象过程,是基于多维时空的创造,是时间、空间艺术的集成表现方式,而在多媒体艺术设计中缺乏了对多媒体艺术时空概念的导入。因此,在多媒体艺术的理论构建中需要加强对时间、空间等元素的探讨。本篇论文主要是分析和探讨多媒体艺术的时间与空间,加强时间与空间概念的导入,形成较为完整的、系统的、可运用的多媒体艺术的时间与空间设计方法,为多媒体艺术设计者提供理论指导。 由于本文能借鉴的多媒体艺术理论较少,所以本论文以相关学科的时空设计方法为基础,对多媒体艺术时空进行深入剖析,以形成多媒体艺术时空设计的指导性设计理论。多媒体艺术不仅具备多种视觉媒体的集成性,同时是空间、时间艺术的集成表现方式。但由于目前没有专门的针对多媒体艺术的时间与空间的系统的研究,因此我必须从各个方面去搜集关于时空设计的理论方法,由于它同影视动画艺术同属视听艺术范畴,我们可以借鉴影视动画艺术的时空理论以及平面、立体、色彩、光影、建筑、音乐、绘画、书法等诸多学科中的时空设计理论,为多媒体艺术构建符合自身特点的时空设计理论。并利用综合研究法、比较研究法、个案研究法、系统研究法、网络搜索法来研究本课题。另外,我在三年的学习期间,积累了一定的多媒体时间与空间方面的专业知识,在多媒体艺术作品的设计中积累了丰富的实践经验,我已经掌握了研究多媒体艺术时间与空间的基本理论和方法。但为了本课题的研究更具有科学性,我阅读了很多的关于本课题和相关学科中的时间与空间的书籍,观看静态动态影像资料和展览,对其进行详实的分析、体会、研究和总结,为本课题研究奠定理论基础。 本论文主要分四章来论述:论文第一章首先对多媒体艺术时空的独特性做了详细的阐述,并得出多媒体艺术的本质特征。多媒体艺术是以多媒体技术为支撑,以现实时空为基础,来构建多媒体艺术特有的虚拟现实时空,而多媒体艺术虚拟时空主要是由虚拟物理时空和心理时空构成的。论文第二章是对基于时间和心理的多媒体时空构建以及多媒体艺术的多维时空进行分析和研究,并对多媒体艺术时空的存在形式与状态进行分类研究。多媒体艺术的时空是多种媒体集成的新的艺术形式,是由静止时空、运动时空以及心理时空共同构成的新型的艺术形态,而多媒体艺术中各种时空元素的不同组合都会产生丰富多变的时空艺术形态。本论文第三章是对影响多媒体艺术时空的一些外在因素进行了分析与研究。多媒体艺术中各种时空要素如色彩、光影等能增强多媒体时空艺术的表现,能丰富多媒体艺术时空的变化。论文第四章把所有的多媒体艺术时空的理论分析运用到多媒体艺术作品的创作过程中,并体现在多媒体元素的时空设计中,并举例说明多媒体元素的时空表现,加强理论研究的实用性。 我们要创造的是一种给人愉悦的多媒体艺术时空,这也是我们所要追求的艺术时空。多媒体时空设计理论的建立,将会为多媒体艺术的发展奠定良好的理论基础。
[Abstract]:With the continuous development of electronic information technology, the traditional media is difficult to adapt to a variety of media information integration and real-time information interaction, multimedia art emerged. Multimedia art marks the birth of a new era of information dissemination in the field of arrival. The multimedia art is based on multimedia technology, text, graphics, images, video, animation, sound a variety of media integrated together to form a multimedia display and interactive system for information dissemination and public exchanges play an important role.
With the master of multimedia technology and the multimedia design itself is of interest in the design of the multimedia application has been extended to gradually widen. Multimedia website, product launches, corporate publicity, electronic Loushu, many fields of electronic magazine and multimedia interactive games and multimedia art. As a new audio-visual arts, at the initial stage at home and abroad. No system of multimedia art design too much of the complete art theory. Research on multimedia art design is mainly focus on the discussion on the macro aspects, such as concept, multimedia production, development and application of it and so on, the one aspect of the research is less and less. Most of the multimedia designers is to test the steps to create a multimedia art in the future.
Multimedia art is a panoramic imagination process, is based on the creation of multidimensional space, time, space and art integrated performance, and in the multimedia art design lacks of multimedia art into the concept of time and space. Therefore, the construction should be strengthened on the time of the multimedia art theory, to explore the elements of this space. The main purpose of this paper is the analysis and discussion of multimedia art of time and space, strengthen the introduction of concept of time and space, has formed a complete system, the time and space design method of the application of multimedia art, to provide theoretical guidance for the multimedia art designers.
The multimedia art theory can be used for reference in this paper is less, so the time space design methods of related disciplines as the basis, in-depth analysis of the multimedia art space, in order to guide the design theory of the formation of multimedia space art design. Multimedia art not only has integrated many kinds of visual media, at the same time, space, time and art integrated performance but due to the current study. No system for the time and space of multimedia art special, so I must go to collect the theory and method about space-time design from various aspects, because of it with the film and television animation art audio-visual art belong to the same category, we can learn from the space-time theory of film and television animation art and graphic, three-dimensional, color, light and shadow. Architecture, music, painting, calligraphy and other space design theory, to construct spatio-temporal characteristics of multimedia art. The design theory and using the comprehensive research method, comparative research method, case study method, systematic research method, to study the subject of network search method. In addition, during my three years of study, the accumulation of professional knowledge of multimedia certain time and the spatial aspect, in the design of multimedia works of art in the accumulated rich practical experience, I have mastered the basic theories and methods to study the time and space of multimedia art. But in order to study this issue more scientific, I read about this topic and related disciplines in time and space, many of the books, watch the static and dynamic image data and display, detailed analysis of the experience, research and summarize, lay the theoretical foundation for this research.
This thesis consists of four chapters: the first chapter firstly the uniqueness of the multimedia art space in detail, and draw the essence of multimedia art. Multimedia art is based on multimedia technology, in real time as the basis to construct the unique multimedia art of virtual reality and virtual space, multimedia art time and space is mainly composed of the virtual physical space and psychological space. The second chapter is to analyze and study the multidimensional space time and psychological time and space construction and multimedia based on multimedia art, and the form and state of space-time multi media art classification study. Time is a variety of media integrated multimedia art new art the form is composed of a stationary space-time, new forms of art movement space and psychological space constitute, and multimedia art in various space-time elements The different combinations will produce temporal art form rich and varied. In this thesis, the third chapter is about some external factors that influence the multimedia art space is analyzed and studied. Various space-time elements such as color multimedia art, lighting and other multimedia space can enhance the performance of art, change can enrich the multimedia art space. The fourth chapter of the all the multimedia art space theory applied to the creation of multimedia art, which is reflected in the spatial design of multimedia elements, and illustrate the temporal and spatial multimedia elements, strengthen the practicability of theory research.
We are going to create a pleasant multimedia art space and time, which is also the art time and space we want to pursue. The establishment of multimedia time and space design theory will lay a good theoretical foundation for the development of multimedia art.
【学位授予单位】:湖南师范大学
【学位级别】:硕士
【学位授予年份】:2010
【分类号】:J04
【引证文献】
相关期刊论文 前1条
1 刘洪财;;发挥电教多媒体优势 提高美术课堂教学效率[J];现代阅读(教育版);2011年23期
相关硕士学位论文 前3条
1 程贤栋;虚拟与现实[D];中央美术学院;2011年
2 陈雯娟;心随所动[D];湖南工业大学;2012年
3 王靖;多媒体节目界面的场景化设计研究[D];北京印刷学院;2013年
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