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基于Android平台的手机游戏设计与实现

发布时间:2018-03-17 01:23

  本文选题:Eclipse 切入点:安卓 出处:《东南大学》2017年硕士论文 论文类型:学位论文


【摘要】:近年来,随着下一代网络的高速发展,以及在厂家、运营商等多方推动下,智能手机正在以极快的速度持续普及。与此同时,随着安卓版本的稳定性和游戏产业的蓬勃发展,以安卓系统手机设备为载体的游戏应用成为了智能手机未来的主要发展方向之一。如何快速抢占智能手机游戏的市场已经成为多方博弈的重要战略战场。本论文研究安卓平台上的智能手机游戏。对开发系统进行了简要的介绍,叙述系统的功能特点,介绍了开发背景、意义以及设计所用的开发工具。提出了该游戏的整体设计方案,包括需求分析、功能分析、模块划分、菜单界面、屏幕绘制、时间控制、连通算法、背景音效以及相关动画进行了系统分析。对游戏的功能实现提出了要求。给出了系统的详细实现,包括各模块的详细设计、游戏基本流程图、算法实现流程图、消除算法详解、偏移算法详解、帮助算法实现、游戏的总体布局实现、倒计时设计的实现、以及游戏背景音效使用方法。阐述了游戏开发中的关键过程。对游戏进行了测试,包括界面显示以及稳定性,并给出了测试报告。测试结果表明,设计和实现满足设计要求。最终本论文实现了一个高效稳定、界面友好并且富有娱乐趣味的益智手机小游戏。
[Abstract]:In recent years, with the rapid development of next-generation networks and driven by manufacturers and operators, smartphones are becoming increasingly popular at a very high speed. Meanwhile, with the stability of the Android version and the booming game industry, Android mobile phone devices as the carrier of game applications have become one of the main development directions of smart phones in the future. How to quickly seize the market of smart phone games has become an important strategic battlefield of multi-game. This paper studies the smartphone game on Android platform. This paper describes the functional characteristics of the system, introduces the development background, significance and development tools used in the design, and puts forward the overall design scheme of the game, including requirements analysis, function analysis, module partition, menu interface, screen drawing, etc. Time control, connectivity algorithm, background sound effect and related animation are systematically analyzed. The requirements for the function realization of the game are put forward. The detailed implementation of the system is given, including the detailed design of each module, the basic flow chart of the game. Algorithm implementation flow chart, eliminate algorithm detail, offset algorithm detailed explanation, help algorithm implementation, the overall layout of the game implementation, countdown design implementation, The key process of game development is described. The game is tested, including interface display and stability, and the test report is given. The test results show that, The design and implementation meet the design requirements. Finally, this paper realizes a highly efficient, stable, friendly interface and entertainment rich entertainment mobile Mini Game.
【学位授予单位】:东南大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:TP317;TP316

【参考文献】

相关期刊论文 前6条

1 余成锋;李代平;毛永华;;Android3.0内存管理机制分析[J];计算机应用与软件;2013年02期

2 孟晓龙;;Win7系统下Android开发平台的搭建[J];科协论坛(下半月);2011年08期

3 姚昱e,

本文编号:1622546


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