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手机游戏交互界面设计的优化研究

发布时间:2018-03-21 12:22

  本文选题:手机游戏 切入点:交互界面 出处:《北京交通大学》2017年硕士论文 论文类型:学位论文


【摘要】:高新技术的飞速发展带动了手机的变化,如今的手机不再只是一个通讯设备,而是集通讯、网络、游戏为一体的设备,随着智能手机的普及、手机用户的增多、用户市场的成熟,手机游戏慢慢成为了移动电子娱乐的主要途径。我国手机游戏发展较晚,尽管目前国内研发的手机游戏数量与日俱增,但是手机游戏的同质化严重,游戏品质粗糙,原因之一即对手机游戏交互界面设计的研究不足。随着用户审美水平的提高,游戏界面设计的好坏对手机游戏功能以及手机用户对游戏的喜爱程度产生了直接影响,因此这方面的理论研究和实践应用必须不断地加强和完善。本文立足手机游戏交互界面的设计,结合用户调研全面地分析阐述了当前手机游戏界面设计中存在的问题,进而从心理学和实用审美主义原则出发,结合经典的手机游戏案例与交互界面设计的基本原则,提出“针对用户有的放矢、保持用户观感一致、元素因循布局、聚焦点引导和缩小行政化碎片、把握元素优先级”5点手机游戏界面设计中应该注意的问题,在满足用户体验最优化的同时,扩大手机游戏的受众群体。同时结合用户的视觉认知,对手机游戏界面中的视觉设计要素逐一进行深入研究,以此来提高视觉信息传递的效率,进而满足用户(玩家)对界面信息的快速需求,增加游戏中的沉浸感。论文通过对书籍和文献的翻阅、调查和分析,结合国内外交互式手机游戏的研究现状和问卷调研结果,提出了手机游戏发展的制约以及发展方向。希望通过本论文的研究,可以为提高手机游戏界面设计的科学性思考提供理论依据。由于受到知识储量、研究条件等客观条件的局限,文中所分析出的优化手机游戏交互界面设计现状的方式方法,只是从当前市场上大多数手机游戏所涉及的问题来进行初期研究和探讨的,随着行业和技术的发展,今后仍需进一步去分析、研究和完善,以保证该研究的严谨性和全面性。
[Abstract]:The rapid development of high and new technology has led to the change of mobile phones. Today, mobile phones are no longer just a communication device, but devices that integrate communication, network and games. With the popularity of smartphones, the number of mobile phone users has increased. With the maturity of the user market, mobile games have gradually become the main way of mobile electronic entertainment. Mobile games in China have developed relatively late. Although the number of mobile games developed in China is increasing day by day, the homogeneity of mobile games is serious. One of the reasons for the poor quality of the game is the lack of research on the design of interactive interface for mobile games. The quality of the game interface design has a direct impact on the mobile phone game function and mobile phone users' love of the game. Therefore, the theoretical research and practical application of this aspect must be continuously strengthened and perfected. Based on the design of mobile game interface, this paper comprehensively analyzes and expounds the problems existing in the design of mobile phone game interface based on user investigation. Based on the principles of psychology and practical aestheticism, combined with the basic principles of classic mobile phone game cases and interactive interface design, this paper puts forward that "aiming at the user, keeping the user's perception consistent, and the elements following the layout," Focus on guiding and narrowing the administrative fragments, grasping the elements priority "5 points of mobile phone game interface design should pay attention to, while satisfying the user experience optimization at the same time, Expand the audience of mobile games. At the same time, combined with the visual cognition of users, the visual design elements in the mobile phone game interface are studied one by one, in order to improve the efficiency of visual information transmission. Then meet the user (player) rapid demand for interface information, increase the immersive sense in the game. Through the reading of books and documents, investigation and analysis, combined with the domestic and foreign interactive mobile phone game research status and questionnaire survey results, It is hoped that the research in this paper can provide a theoretical basis for improving the scientific thinking of mobile phone game interface design. The limitations of objective conditions, such as research conditions, and the ways and means of optimizing the current situation of mobile game interactive interface design, are studied and discussed in the initial stage only from the problems involved in most mobile phone games in the current market. With the development of industry and technology, further analysis, research and perfection are needed in order to ensure the rigor and comprehensiveness of the research.
【学位授予单位】:北京交通大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:TP317

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