基于AIML的兵棋演习智能问答系统研究与实现
发布时间:2018-05-08 05:45
本文选题:AIML + 问答系统 ; 参考:《系统仿真学报》2017年10期
【摘要】:兵棋演习是重要的作战模拟手段,但兵棋系统较高的查询操作门槛限制了其使用和扩展。通过调查了解某一兵棋演习的实际运行过程,搜集并分析参训人员的使用需求,设计了以访问兵棋数据库为主的智能问答系统。问答系统以AIML语言(Artificial Intelligence Markup Language,人工智能标记语言)和ALICE程序为基础,采用启发式规则,制作了特定的AIML文档、数据库索引表和数据库访问模块,实现了对某一兵棋数据库的访问。系统的完成使参演人员可以以自然语言查询兵棋演习交战数据,实时快速地解答参演人员的各种疑问,并实现演习问答数据的全时采集及交战数据的快速统计分析。
[Abstract]:The military game is an important means of combat simulation, but its use and expansion are limited by the high threshold of query operation. Based on the investigation and understanding of the actual running process of a certain military chess exercise and the collection and analysis of the use needs of the participants, an intelligent question and answer system was designed to access the military chess database. The question and answer system is based on AIML (artificial Intelligence Markup Language, artificial intelligence markup language) and ALICE program. By using heuristic rules, a special AIML document, database index table and database access module are made, and the access to a certain military chess database is realized. The completion of the system enables the participants to query the combat data in natural language, to answer the questions of the participants in real time and quickly, and to realize the full-time acquisition of the question and answer data and the rapid statistical analysis of the war data.
【作者单位】: 国防大学信息作战与指挥训练教研部;
【基金】:国家自然科学基金(U1435218,61403401)
【分类号】:E919;TP391.1
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本文编号:1860193
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