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基于简单用户交互的单张图像材质外观建模方法

发布时间:2018-08-24 14:14
【摘要】:随着计算机图形学和计算机视觉的快速发展,高级图像编辑技术近些年来发展非常迅速,越来越多的研究开始关注对图像内容的理解,如图像模型的材质和表面结构信息。本文提供了一种便捷高效的仅通过简单的用户交互从单张照片中获得材质以及外观模型的方法。对于一张在任意环境光照下的近平面材质图片,我们仅需要少量的用户交互对局部信息进行约束,就可获得模型的材质信息(包括漫反射率,镜面反射率,粗糙度),图片上各个像素的法向量信息。并且可以将计算获得的材质模型在任意给定光源下渲染。算法主要分四步:首先将输入图片上的高光和阴影部分移除,并用相似的片段补全从而将图片转变为漫反射图片;然后将获得的图片通过本征分解,分解为反射率图和阴影图,由于基础的分解算法固有的不适定性问题,难以处理具有复杂反射率变化和阴影变化的局部细节,本文在这些区域通过用户用画笔添加约束将耦合的两种信息区分出来;其次以阴影图片为输入,采用联合优化的方式同时优化法向量信息和光照信息;最后通过反射率图像以及用户提供的材质信息,对全图的各个像素进行材质建模。于此同时,我们提供了一个便捷的图形界面供用户使用,可以使用户的交互更易操作,并且可以实时查看处理的中间结果,并针对图片本身的特点对结果进行优化。实验结果显示我们的算法在处理复杂光照下的图片时,无论是在几何建模还是材质建模过程中,都可以保留较为细致的细节结果。
[Abstract]:With the rapid development of computer graphics and computer vision, advanced image editing technology has developed very rapidly in recent years. More and more research has begun to focus on the understanding of image content, such as image model material and surface structure information. This paper provides a convenient and efficient way to obtain material and appearance models from a single photo only through simple user interaction. For a picture of near-plane material under arbitrary illumination, we can obtain the material information of the model (including diffuse reflectivity, mirror reflectivity) by using only a small amount of user interaction to constrain the local information. Roughness), the normal vector information for each pixel on the picture. And the calculated material model can be rendered under any given light source. The algorithm is mainly divided into four steps: first, removing the highlights and shadows on the input images, and then converting the images into diffuse reflection images by using similar fragments, and then decomposing the obtained images into reflectivity maps and shadow images through intrinsic decomposition. Due to the inherent ill-posed problem of the basic decomposition algorithm, it is difficult to deal with the local details with complex reflectivity change and shadow variation. In this paper, two kinds of coupled information are distinguished in these areas by adding constraints with brush. Secondly, the shaded image is used as input, and the normal vector information and illumination information are optimized simultaneously by the way of joint optimization. Finally, through the reflectivity image and the material information provided by the user, the material modeling of each pixel of the whole image is carried out. At the same time, we provide a convenient graphical interface for users to use, which can make the user's interaction easier to operate, and can view the intermediate results in real time, and optimize the results according to the characteristics of the picture itself. The experimental results show that our algorithm can retain more detailed results in the process of geometric modeling and material modeling when dealing with images under complex illumination.
【学位授予单位】:浙江大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:TP391.41

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