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基于Flex的虚拟学习平台的研究与实现

发布时间:2018-03-01 13:08

  本文关键词: 虚拟学习 Flex 动漫魅力 Flash XML 出处:《湖南大学》2011年硕士论文 论文类型:学位论文


【摘要】:“动漫”已在影视、游戏行业发挥的淋漓尽致,然而,在“教”“学”的过程中,目前常见的多是使用PHP、ASP、JSP、.net、JavaScript、Vbscirpt等网页语言开发的简单呆板的教育动画游戏,而教育类网页游戏由于其技术门槛低很快陷入同质化,加之游戏枯燥的故事情节、粗糙的场景设计、僵硬的角色动画,使得学习者无法真正投入到“教”“学”过程中。 而借助RIA(Rich Internet Application,富互联网应用)技术,如Flex、 Silver Light、 Java FX等的革新,开心网等SNS (SocialNetworking Services,社会性网络服务)社区内的休闲网页游戏,以及面向低龄儿童的“摩尔庄园”、“奥比岛”等社区网页游戏在竞争中脱颖而出,同时“学乐吧”等教育类网页游戏也应运而生。 本文正是基于目前学习发展的现状和要求,借助网络信息平台,运用动漫魅力创建教学情境、利用Flex技术来构建虚拟学习平台,此学习平台采用MVC多层开发架构,对Flex技术进行深入分析,并应用Flex作为表示层实现;利用.net技术开发数据层和表示层,并以MySQL作为后台数据库,,通过对Flex与Asp.net的通信方式的重点研究实现Flex与Asp.net的完美交互;利用Adobe Photoshop CS5、AdobeIllustrator CS5、Adobe Dreamwaver CS4.0等多款软件完成动漫游戏场景设计、角色设计、道具设计以及平台网页设计;采用Adobe FlashCS3.0设计基础动画,并使用ActionScript3.0开发语言实现游戏逻辑。整款游戏与人教版小学四年级数学课程内容紧密结合,真正地实现了“玩中学”、“学中玩”。 本文所采用的研究方法有:文献研究法、查阅相关专业书籍、期刊、杂志,搜集相关文献,同时进行网络调研;在此基础上分析、整理,研究Flex技术的相关理论成果。案例分析法,研究国内外现有的RIA项目,从功能上、结构上、技术上对其进行全面分析与调查,发现优缺点,为学习平台的开发提供经验借鉴。实验研究法,通过系统运行测试,获取反馈意见,进行修改改善。 综上所述,基于Flex的虚拟学习平台采用互联网最新技术进行开发,并给学生带来了全新学习体验。Flex不仅能够提供更佳的用户体验,而且跨平台,跨浏览器,不用考虑兼容性问题,通过1年的研究、开发和测试,最终为学生提供了一套足够灵活、松散耦合、可扩展且高效的学习平台。
[Abstract]:"Animation" has been playing vividly in the film, television and game industry. However, in the process of "teaching" and "learning", the most common at present is the simple, rigid educational animation game developed by using PHP ASPU JSPN. NetScriptVbscirpt and other web languages. Due to the low technical threshold of educational web games, they quickly fall into homogeneity, coupled with the boring story plot, rough scene design and rigid character animation, which make learners unable to really engage in the process of "teaching" and "learning". And with the help of RIA(Rich Internet applications) technologies, such as innovations in Flex, Silver Lightlight, Java FX, and SNS networking Services, such as Kaixin.com, leisure web games in the community, And "Moore Manor" and "Obi Island" for young children and other community web games stand out in the competition, at the same time "learning music bar" and other educational web games came into being. This paper is based on the current situation and requirements of learning development, with the help of network information platform, using animation charm to create teaching situation, using Flex technology to build a virtual learning platform, this learning platform uses MVC multi-tier development framework, The Flex technology is deeply analyzed, and Flex is used to realize the presentation layer, the data layer and presentation layer are developed by using. Net technology, and MySQL is used as the backstage database, and the perfect interaction between Flex and Asp.net is realized through the research of the communication mode between Flex and Asp.net. Using Adobe Photoshop CS5 Adobe Dreamwaver CS4.0 and other software to complete animation game scene design, character design, props design and platform web design, using Adobe FlashCS3.0 to design basic animation, The game logic is realized by using the ActionScript3.0 development language. The whole game is closely combined with the fourth grade mathematics course content of primary school, which realizes "playing middle school" and "playing in learning". The research methods used in this paper are as follows: literature research, consulting related professional books, periodicals, magazines, collecting relevant literature, and carrying out network research. This paper studies the relevant theoretical achievements of Flex technology, case analysis, domestic and foreign existing RIA projects, from the functional, structural and technical aspects of a comprehensive analysis and investigation, found the advantages and disadvantages, For the development of learning platform to provide experience for reference. Experimental research method, through the system running test, get feedback, modify and improve. To sum up, the virtual learning platform based on Flex is developed with the latest technology of the Internet, and brings students a new learning experience. Flex not only can provide a better user experience, but also can be cross-platform, cross-browser, After one year of research, development and testing, it provides a flexible, loosely coupled, extensible and efficient learning platform for students without considering compatibility.
【学位授予单位】:湖南大学
【学位级别】:硕士
【学位授予年份】:2011
【分类号】:TP311.52

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