“动画系统”研究
发布时间:2019-01-03 18:03
【摘要】:系统的理论经过了近半个世纪的深入发展,其方法已经广泛应用于自然科学、社会科学的诸多领域并取得了显著的成果。电影符号学的研究将电影理论研究的思路从电影内部拓展到电影之外的语言学,心理学、符号学、叙事学、社会学、媒体传播学等学科领域,使电影理论的研究具有了相当的学术价值并对电影创作产生了深远的影响。动画涉及的诸环节及其相互的关联关系综合构成了一整套动画系统。不同动画系统的优化程度、结构配置不同,对于动画品质将产生巨大的影响。目前,关于动画系统的基本理论还是一个空白。本论文旨在提出“动画系统”的概念,构建动画系统理论基础平台,不仅能够在动画内解决动画问题,更可以运用系统的方法、符号的方法在动画外解决动画问题,这对于有效整合现有的动画理论资源,动画人才资源,动画及其行业资源,使动画系统优化发展具有非常重要的理论指导意义。 论文的关键是将系统的观念和系统的方法引入动画理论的研究并形成体系化发展。提出动画系统理论的基本框架,阐释其内涵及核心思想,提出动画系统的预测模型,运用系统评价的科学方法通过动画实践的分析论证检测系统模型,并对预测模型进行务实、客观的修正。通过动画系统模型的分析论证形成动画系统理论分析的依据和评价标准,进一步阐释动画诸多可能性形成的系统机制;通过对我国和日本和美国的动画系统横向比较,客观理性地看出我国动画目前的瓶颈所在。 论文的另一部分工作是将语言、符号的观念与方法引进动画系统理论,初步丰富理论体系,是其更加具有开放意识,更加对指导实践产生实际意义。主要运用动画系统修正模型初步研究动画系统的语言机制和符号机制,主要成果是将动画语言的三个层次与动画观众的三种反应机制建立系统联系,提出“社会存在经验”概念,为动画创作者与动画观众之间的平等沟通找到了客观的依据,对于动画创作具有重要指导意义。提出“动画是一场比喻,最大的本体就是社会存在,最大的喻体就是动画自身”的观点。引进话语符号学中的“角色”、“扮演者”概念,探讨了动画观众与动画系统的符号关系,发掘出动画不同于电影的新的特质,充实了动画系统理论。
[Abstract]:The theory of the system has been developed for nearly half a century, and its method has been widely used in many fields of natural science and social science, and has achieved remarkable results. The study of film semiotics extends the train of thought of film theory research from inside to outside the field of linguistics, psychology, semiotics, narratology, sociology, media communication and so on. So that the study of film theory has considerable academic value and has a profound impact on film creation. All the links involved in animation and their correlation relations constitute a set of animation system. The optimization degree and structure configuration of different animation system will have a great influence on animation quality. At present, the basic theory of animation system is still a blank. The purpose of this paper is to put forward the concept of "animation system", to construct the basic platform of animation system theory, not only can solve the animation problem in the animation, but also can use the systematic method, the symbol method to solve the animation problem outside the animation. This is of great theoretical significance for the effective integration of existing animation theory resources, animation talent resources, animation and its industry resources, and the optimization and development of animation system. The key point of this paper is to introduce the concept and method of system into the research of animation theory and form the systematization development. This paper puts forward the basic frame of animation system theory, explains its connotation and core idea, puts forward the prediction model of animation system, proves the detection system model through the analysis of animation practice by the scientific method of system evaluation, and makes a practical application to the prediction model. An objective correction. Through the analysis and demonstration of animation system model, the basis and evaluation standard of animation system theory analysis are formed, and the system mechanism of many possibilities of animation is further explained. By comparing the animation system of our country with that of Japan and the United States, we can find out objectively and rationally the bottleneck of animation in our country. The other part of the thesis is to introduce the concepts and methods of language and symbol into the animation system theory. This paper mainly studies the language mechanism and symbol mechanism of animation system by using the animation system revision model. The main achievement is to establish a systematic connection between the three levels of animation language and the three reaction mechanisms of animation audience. This paper puts forward the concept of "social existence experience", which provides an objective basis for the equal communication between animation creators and animation viewers, and has an important guiding significance for animation creation. Animation is a metaphor, the biggest ontology is social existence, the biggest vehicle is animation itself. This paper introduces the concept of "role" and "actor" in discourse semiotics, probes into the symbolic relationship between animation audience and animation system, finds out the new characteristics of animation different from film, and enriches the theory of animation system.
【学位授予单位】:清华大学
【学位级别】:硕士
【学位授予年份】:2004
【分类号】:J218
本文编号:2399711
[Abstract]:The theory of the system has been developed for nearly half a century, and its method has been widely used in many fields of natural science and social science, and has achieved remarkable results. The study of film semiotics extends the train of thought of film theory research from inside to outside the field of linguistics, psychology, semiotics, narratology, sociology, media communication and so on. So that the study of film theory has considerable academic value and has a profound impact on film creation. All the links involved in animation and their correlation relations constitute a set of animation system. The optimization degree and structure configuration of different animation system will have a great influence on animation quality. At present, the basic theory of animation system is still a blank. The purpose of this paper is to put forward the concept of "animation system", to construct the basic platform of animation system theory, not only can solve the animation problem in the animation, but also can use the systematic method, the symbol method to solve the animation problem outside the animation. This is of great theoretical significance for the effective integration of existing animation theory resources, animation talent resources, animation and its industry resources, and the optimization and development of animation system. The key point of this paper is to introduce the concept and method of system into the research of animation theory and form the systematization development. This paper puts forward the basic frame of animation system theory, explains its connotation and core idea, puts forward the prediction model of animation system, proves the detection system model through the analysis of animation practice by the scientific method of system evaluation, and makes a practical application to the prediction model. An objective correction. Through the analysis and demonstration of animation system model, the basis and evaluation standard of animation system theory analysis are formed, and the system mechanism of many possibilities of animation is further explained. By comparing the animation system of our country with that of Japan and the United States, we can find out objectively and rationally the bottleneck of animation in our country. The other part of the thesis is to introduce the concepts and methods of language and symbol into the animation system theory. This paper mainly studies the language mechanism and symbol mechanism of animation system by using the animation system revision model. The main achievement is to establish a systematic connection between the three levels of animation language and the three reaction mechanisms of animation audience. This paper puts forward the concept of "social existence experience", which provides an objective basis for the equal communication between animation creators and animation viewers, and has an important guiding significance for animation creation. Animation is a metaphor, the biggest ontology is social existence, the biggest vehicle is animation itself. This paper introduces the concept of "role" and "actor" in discourse semiotics, probes into the symbolic relationship between animation audience and animation system, finds out the new characteristics of animation different from film, and enriches the theory of animation system.
【学位授予单位】:清华大学
【学位级别】:硕士
【学位授予年份】:2004
【分类号】:J218
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