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美国游戏取向课程模式的特点及其演变

发布时间:2018-10-29 08:52
【摘要】:经过三次基础教育改革,美国基本形成了比较完整的游戏取向课程模式。回顾美国游戏取向课程模式的发展轨迹,我们发现,游戏取向课程模式经历了非游戏课程模式、非干预性游戏课程模式、干预性游戏课程模式三个重要的发展时期。游戏取向课程模式的演变体现了游戏与课程关系的变化、对游戏功能与课程价值认识的变化及教师在游戏中作用的变化。这种发展趋势充分表明:课程需要游戏,游戏需要干预,干预时要尊重儿童。
[Abstract]:After three basic education reforms, the United States has basically formed a relatively complete game oriented curriculum model. Looking back on the development of the game oriented curriculum model in America, we find that the game oriented curriculum model has experienced three important periods: the non-game curriculum model, the non-interventionist game curriculum model and the interventionist game curriculum model. The evolution of game oriented curriculum mode reflects the change of the relationship between game and curriculum, the change of game function and curriculum value cognition, and the change of teacher's role in the game. This trend fully shows that the curriculum needs play, the game needs intervention, and the intervention should respect children.
【作者单位】: 湖南师范大学教育科学学院心理系
【分类号】:G613.7


本文编号:2297220

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