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指环可穿戴设备自然交互技术研究

发布时间:2018-05-11 00:39

  本文选题:人机交互 + 指环可穿戴设备 ; 参考:《昆明理工大学》2017年硕士论文


【摘要】:人机交互是一门多领域交叉学科,其研究的核心问题是人如何容易地向计算机输入,即实现自然的人机交互。在人机交互技术的长久发展中,人与计算机间的交互始终无法摆脱鼠标和键盘等外接设备的限制。本文从国内外人机交互的研究现状出发,多角度的分析了人机交互和可穿戴设备的研究内容,阐述了人机交互研究的意义和当前的关键技术,本文主要研究内容如下:第一,指环可穿戴设备的控制能力研究。通过控制能力的交互实验,验证、分析了用户对实验中探讨的五种控制方式的交互体验。基于实验,提出了利用“点击”和“双手辅助旋转”两种控制方式的指环PPT控制器。第二,用户对指环可穿戴设备的感知能力研究。进行了基于Arduino的原型传感器感知实验,实验分析了输入设备、输出设备和实验环境对感知成功率的影响,以及人体的触觉、听觉和视觉三类感知的实验情况。这为指环可穿戴设备中传感器配以感知输出设备的应用设计提供良好的参考。第三,基于控制能力和感知能力的研究,在分析了目前Kinect和智能手机的交互不足后,本文提出两种基于指环的新感知交互框架:1.基于指环和Kinect的多通道感知交互框架。2.基于指环和智能手机的感知交互框架。第四,给出了两种感知交互框架必要的原理图和工作流程图。随后进行了基于指环和智能手机的交互实验,通过实验验证了基于指环和智能手机的感知交互框架的可行性。
[Abstract]:Human-Computer interaction (HCI) is a multi-domain interdisciplinary subject. The core problem of its research is how to easily input human beings to the computer, that is, to realize the natural human-computer interaction. In the long term development of human-computer interaction technology, the interaction between human and computer can not get rid of the restrictions of the mouse and keyboard and other external devices. Based on the current situation of human-computer interaction research at home and abroad, this paper analyzes the research contents of human-computer interaction and wearable devices from various angles, expounds the significance of human-computer interaction research and the current key technologies. The main contents of this paper are as follows: first, Research on the Control ability of Ring wearable device. Through the interactive experiment of control ability, the user's interactive experience of five kinds of control modes discussed in the experiment is analyzed. Based on experiments, a ring PPT controller based on "click" and "hands assisted rotation" is proposed. Second, the research of users' perception of ring wearable devices. A prototype sensor sensing experiment based on Arduino was carried out. The effects of input device, output device and experimental environment on the success rate of perception were analyzed, and the three kinds of perception of human body, tactile, auditory and visual, were analyzed. This provides a good reference for the application design of sensor with perceptual output device in ring wearable device. Thirdly, based on the research of control ability and perceptual ability, after analyzing the insufficiency of interaction between Kinect and smartphone, this paper proposes two new Ring-based perceptual interaction frameworks: 1. Multi-channel aware interaction framework. 2. 2 based on ring and Kinect. A framework of perceptual interaction based on ring and smart phone. Fourthly, the schematic diagram and working flow chart of two perceptual interaction frameworks are given. Then an interactive experiment based on ring and smart phone is carried out, and the feasibility of the perceptual interaction framework based on ring and smart phone is verified by the experiment.
【学位授予单位】:昆明理工大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:TP368.33

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