诸城恐龙园VR系统设计与实现
发布时间:2019-02-09 16:11
【摘要】:随着计算机技术的飞速发展,CG(Computer Graphical)元素越来越多的在各个方面影响着人们的生活。其中包括了常见的电影特效、电视广告、游戏、以及虚拟现实。虚拟现实技术,是多媒体技术广泛应用后兴起的计算机新技术,通常情况下可用于包括虚拟场景、虚拟产品、虚拟规划、房地产、博物馆甚至是军事仿真领域。 诸城恐龙园VR系统是一个以恐龙为主要元素的主题性VR系统,该系统主要描述了不同时期恐龙的形态、动作、叫声以及恐龙的生活环境,通过利用虚拟摄像机的位移来使得用户能够更直接的了解有关于恐龙的知识。与此同时,本系统也支持用户通过虚拟摄像机的位移旋转等操作来进行与恐龙之间的互动。对于系统场景模型建模而言,本文主要利用Paint Effects笔刷库中丰富的植物笔刷,轻松实现很多炫目的建模效果。对于界面设计而言,主要研究如何利用简洁生动的过场动画来完成对于时间轴变化的控制,从而完成对于时间、空间的过渡。针对于本系统特点,从系统的实际制作出发,主要的研究工作以及成果包括以下几个部分: 1.在详细分析系统需求和核心技术的基础上,提出系统整体框架设计方案。 2.通过归纳不同种类树木的结构特点,完成系统基本树木的模型框架建模,结合Paint Effects工具建模特点进行来进行模型绘制,同时利用路径曲线完成对于模型的动态生成。 3.通过对比不同种类草地植物的结构特点,完成系统基本草地植物的模型建模,同时研究粒子系统生成,结合Sprite显示属性完成草地类植物模型建模。 4.通过归纳不同种类恐龙特点,完成系统恐龙模型建模,分析恐龙模型多边形特点,完成系统恐龙模型的基础模型分类和基本制作。完成多边形建模方法结合粒子系统实例化来对于恐龙群体建模。结合实际恐龙园地形结构特点以及各种特殊地形地貌,完成恐龙园标准地形建模。建立恐龙基本动态库,结合Skeleton工具来进行对于模型的动态制作其中包括奔跑、撕咬、追逐、吼叫等。 5.结合本系统发展方向和系统主题完成系统界面设计,依据虚拟摄像机的位移与恐龙模型的距离产生互动,击发恐龙的包括奔跑、撕咬、追逐、吼叫等事件反馈。同时利用数据头盔来进行对于系统的沉静式虚拟,结合利用数据手套进行点触式击发事件。 6.通过对系统进行测试并对数据进行分析。主要对系统显示真实度、交互性能、数据延迟、数据存储效率等相关数据进行测试,测试的结果验证了设计构想,能够满足项目的需求。
[Abstract]:With the rapid development of computer technology, CG (Computer Graphical) elements affect people's lives more and more. These include common movie effects, TV ads, games, and virtual reality. Virtual reality (VR) is a new computer technology developed after the wide application of multimedia technology. It can be used in the fields of virtual scene, virtual product, virtual planning, real estate, museum and even military simulation. The VR system in Zhucheng Dinosaur Garden is a thematic VR system with dinosaurs as its main element. The system describes the morphology, movements, sounds and living environment of dinosaurs in different periods. By using the displacement of virtual cameras, users can learn more directly about dinosaurs. At the same time, the system also supports users to interact with dinosaurs through virtual camera displacement rotation and other operations. For system scene modeling, this paper mainly uses the abundant plant brushes in the Paint Effects brush library to easily realize a lot of dazzling modeling effects. For interface design, the main research is how to control the time axis change by using vivid and concise animation to complete the transition of time and space. According to the characteristics of the system, the main research work and results are as follows: 1. Based on the detailed analysis of the system requirements and core technologies, the design scheme of the overall framework of the system is proposed. 2. By summarizing the structural characteristics of different species of trees, the model framework modeling of the basic trees of the system is completed, and the modeling characteristics of Paint Effects tools are combined to draw the model. At the same time, the dynamic generation of the model is accomplished by using the path curve. 3. By comparing the structural characteristics of different species of grassland plants, the model modeling of basic grassland plants in the system is completed. At the same time, the generation of particle system is studied, and the model modeling of grassland plants is completed with Sprite display attributes. 4. By summarizing the characteristics of different kinds of dinosaurs, the modeling of the system dinosaur model is completed, the polygon characteristics of the dinosaur model is analyzed, and the basic model classification and basic making of the system dinosaur model are completed. The polygon modeling method combined with particle system instantiation is used to model the dinosaur population. The standard terrain modeling of the dinosaur garden is completed by combining the topographic structure characteristics of the actual dinosaur garden and various special landforms. The basic dynamic library of dinosaurs was established, and the model was made dynamically with Skeleton tools, including running, biting, chasing, roaring and so on. 5. According to the displacement of the virtual camera and the distance between the dinosaur model and the system interface design, the system interface design is completed, and the dinosaurs' running, biting, chasing, roaring and other incident feedback are generated according to the displacement of the virtual camera and the distance of the dinosaur model. At the same time, the data helmet is used to simulate the system, and the data glove is used for the point-touch event. 6. Test the system and analyze the data. The system display reality, interactivity, data delay, data storage efficiency and other related data testing, the test results verify the design concept, can meet the needs of the project.
【学位授予单位】:上海交通大学
【学位级别】:硕士
【学位授予年份】:2011
【分类号】:TP391.9
本文编号:2419133
[Abstract]:With the rapid development of computer technology, CG (Computer Graphical) elements affect people's lives more and more. These include common movie effects, TV ads, games, and virtual reality. Virtual reality (VR) is a new computer technology developed after the wide application of multimedia technology. It can be used in the fields of virtual scene, virtual product, virtual planning, real estate, museum and even military simulation. The VR system in Zhucheng Dinosaur Garden is a thematic VR system with dinosaurs as its main element. The system describes the morphology, movements, sounds and living environment of dinosaurs in different periods. By using the displacement of virtual cameras, users can learn more directly about dinosaurs. At the same time, the system also supports users to interact with dinosaurs through virtual camera displacement rotation and other operations. For system scene modeling, this paper mainly uses the abundant plant brushes in the Paint Effects brush library to easily realize a lot of dazzling modeling effects. For interface design, the main research is how to control the time axis change by using vivid and concise animation to complete the transition of time and space. According to the characteristics of the system, the main research work and results are as follows: 1. Based on the detailed analysis of the system requirements and core technologies, the design scheme of the overall framework of the system is proposed. 2. By summarizing the structural characteristics of different species of trees, the model framework modeling of the basic trees of the system is completed, and the modeling characteristics of Paint Effects tools are combined to draw the model. At the same time, the dynamic generation of the model is accomplished by using the path curve. 3. By comparing the structural characteristics of different species of grassland plants, the model modeling of basic grassland plants in the system is completed. At the same time, the generation of particle system is studied, and the model modeling of grassland plants is completed with Sprite display attributes. 4. By summarizing the characteristics of different kinds of dinosaurs, the modeling of the system dinosaur model is completed, the polygon characteristics of the dinosaur model is analyzed, and the basic model classification and basic making of the system dinosaur model are completed. The polygon modeling method combined with particle system instantiation is used to model the dinosaur population. The standard terrain modeling of the dinosaur garden is completed by combining the topographic structure characteristics of the actual dinosaur garden and various special landforms. The basic dynamic library of dinosaurs was established, and the model was made dynamically with Skeleton tools, including running, biting, chasing, roaring and so on. 5. According to the displacement of the virtual camera and the distance between the dinosaur model and the system interface design, the system interface design is completed, and the dinosaurs' running, biting, chasing, roaring and other incident feedback are generated according to the displacement of the virtual camera and the distance of the dinosaur model. At the same time, the data helmet is used to simulate the system, and the data glove is used for the point-touch event. 6. Test the system and analyze the data. The system display reality, interactivity, data delay, data storage efficiency and other related data testing, the test results verify the design concept, can meet the needs of the project.
【学位授予单位】:上海交通大学
【学位级别】:硕士
【学位授予年份】:2011
【分类号】:TP391.9
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