宫崎骏影院动画分镜头研究
发布时间:2018-03-18 12:17
本文选题:宫崎骏 切入点:影院动画 出处:《西安工程大学》2014年硕士论文 论文类型:学位论文
【摘要】:日本动画在近百年来发展神速,毫无疑问的成为亚洲第一动画大国,宫崎骏作为日本动画的先锋领导者,成为日本动画的代名词。本文选取了宫崎骏执导的十部经典影院动画作为研究对象,分析每部影片的每个镜头中所包含的与分镜头设计相关的要素,包括景别、景深、视点、视角、机位、轴线、镜头连接、镜头运动等组成影片的单位和纽带,并统计每个要素在全片中所占的比例,通过设定预设值,分析数据,以此得到各要素应用比例的规律,为动画工作者及爱好者在绘制分镜头时,提供一定的理论数据的参考。本文的研究方法如下: (1)概述了分镜头研究背景。本章分成三小节,分述了现今关于分镜头的研究背景状况、研究的意义,并在第二小节从两个方面分述目前国内外已有的研究成果中对宫崎骏的研究现状以及对分镜头的研究现状,以此证明本文研究的独创性和必要性。第三小节为本文的整体布局纲要,包括主要的研究内容、研究的创新点。 (2)从分镜头设计的空间关系出发,以镜头的景别、景深为研究对象,对宫崎骏执导的十部影院动画进行了数据统计分析。首先对景别、景深进行分类统计,将景别划分为5大景别系列,10个分镜别;将景深分为3类,统计每个镜头中,景别、景深的类型,并做记录。其次统计每部影片中,各种景别、景深的总数,并计算出其在影片中的使用率,得出宫崎骏所有影片中不同景别、景深的使用范围,根据预设值,判断各类别使用范围的大小。通过对数据的分析研究推导,得出可供分镜头绘制者参考的有效数据。 (3)从镜头的构图出发,以镜头的角度、轴线及机位为研究对象,对宫崎骏执导的十部影院动画片进行了数据统计分析。将宫崎骏导演的十部影院动画,根据摄影机机位、角度、轴线原理的不同,逐一分类机位、角度、及轴线的类型,并进行分镜头记录,,统计总数,获得各要素的使用比例范围,最后,根据预设值,划定比例范围的大小。通过对动画分镜头构图的研究,为镜头的机位、角度和轴线的运用提供了有效的数据参考。 (4)从镜头之间的连接(转场)、镜头的运动方式出发,对宫崎骏执导的十部影院动画片进行了数据统计分析。从镜头运动的方式出发,逐一统计每种方式在影片中使用比例的大小,根据预设值,得出各种运动镜头使用的范围,并联系镜头与镜头之间连接的方式,分别研究技巧连接与无技巧连接的使用比例以及空镜头的特殊运用,最后,通过对动画分镜头运动方式、转场方式的数据分析得到了切实有效的参考数据。 (5)根据研究所得数据,进行了分镜头的实践创作,证明其参考性。 本文在对宫崎骏执导的十部影院动画分镜头各要素使用数据的统计分析中,浅谈了分镜头各要素的概念、特点及作用,获得了切实有效的数据参考,并根据所得数据的分析研究,探求得分镜头各要素使用的规律和方法,在实践创作中加以应用,得以证实研究的有效性。 (6)总结全文,对研究的结果进行归纳整理。 本文的研究成果可为中国动画公司、各高校动画专业、广大动画爱好者在绘制分镜头、制作动画影片时,提供有凭证的宝贵参考。
[Abstract]:Japanese animation has witnessed a rapid development in the past 100 years, no doubt become Asia's first great animation, Japanese Animation pioneer Hayao Miyazaki as the leader, become synonymous with Japanese animation. This paper selects Hayao Miyazaki's ten classic animation as the research object, the analysis contained in each shot for each film in the camera lens design and related elements, including landscape, depth, perspective, perspective, flight, axis, lens unit and camera motion link connection, etc. of the film, and the statistics of each element in the proportion of the total, through the preset value, the data analysis, in order to get the ratio of elements used for animation, and workers lovers in the drawing lens, to provide a theoretical data reference. The research method of this paper are as follows:
(1) the camera research background. This chapter is divided into three sections, the scene of today about the research background, research significance, and in the second section from two aspects of the status of the research on Hayao Miyazaki at present domestic and foreign existing research results and research status of the head shot, this this paper proves the originality and necessity. The third part is the overall layout of the program, including the main research content, research innovation.
(2) starting from the space between the sub lens design, the lens of the scene, the depth of field as the research object, to Hayao Miyazaki's ten animated films of the statistical analysis of the data. First on the scene, the depth of field classification statistics, the scene is divided into 5 landscape series, 10 points will be divided into 3 different depth; class scene statistics in each shot, the type, depth of field, and make a record. Then the statistic scene each movie, depth, total, and calculate the rate of use in the film, Hayao Miyazaki draws the different scenery in all movies, depth of the scope of use, according to the preset value, the use of category judgment the size of the range. Through analysis of the data, the effective data for drawing shots reference.
(3) starting from the lens to the lens composition, angle, axis and position as the research object, to Hayao Miyazaki's ten animated films of the statistical analysis of the data. The director Hayao Miyazaki's ten animated films, according to the camera position, angle, axis principle, classified flight angle type and axis the total and shot records, statistics, obtained the various elements of the use ratio, finally, according to the preset value, the proportion of designated scope. Through the research on the composition of the animation FenJingTou, lens seat, provides an effective reference data using the angle and axis.
(4) from the connection between shots (transitions), starting motion lens, on Hayao Miyazaki's ten animated films of the statistical analysis of the data. From the point of view of the camera motion way, statistics each way use ratio in the film size according to the preset value, the range of motion of lens. And the connection way between the lens and the lens, respectively connected with the research skills and skills without the use of the proportion of connection shot special use, finally, through the animation FenJingTou movement, the transition data analysis obtained the reference data effectively.
(5) according to the data obtained from the study, the practical creation of the lens is carried out to prove its reference.
Based on the statistical analysis of the data of elements using Hayao Miyazaki's ten movie theater animation scene, each element of the lens concept, characteristics and functions, obtained the effective reference data, and according to the analysis of the data, rules and methods explore elements score lens, can be used in the practice of creation, to confirm the validity of the research.
(6) summing up the full text and summarizing the results of the study.
The research results in this paper can provide valuable reference for Chinese animation companies, animation majors and animation enthusiasts in drawing and making animated films.
【学位授予单位】:西安工程大学
【学位级别】:硕士
【学位授予年份】:2014
【分类号】:J954
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