当前位置:主页 > 文艺论文 > 影视论文 >

日本动画分镜与漫画分镜比较研究

发布时间:2018-11-27 10:48
【摘要】:日本电视动画的制作与播出,其原作大多都是来自漫画。当漫画期刊上连载的漫画受到大众的欢迎,并其单行本销量达到一定数量后,出版社与动画制作公司将进行商讨来决定是否改编成动画片。笔者在经过多次的日本动画片与漫画作品欣赏后,发现很多动画在分镜时会参考原著漫画的分镜,但毕竟影视动画的分镜是指示动态的镜头设计,与纸面上的静态分镜不同,因此会出现不同的表现手法。比较与分析两者之间的联系与区别,深入探讨两者的各种分镜细节,是本文的主要研究内容。 根据镜头语言的各种表达方式与技巧,解析与比较漫画与动画的分镜画面内容与组接表现手法等。从比较研究到案例研究,在总结规律后进行归纳研究,全文从日本漫画改编为动画这一产业模式入手,通过研究分镜来寻找两者相同与不同之处,探究出其运用规律。第一章绪论部分从课题研究背景开始阐述,再结合国内外现状来表示此次课题在理论范围内的空缺,并说明研究目的;第二章,动画分镜与漫画分镜的概念,此部分界定了本文中所指的漫画与动画的研究范围及两者的分镜含义;第三章与第四章即是开始对动画与漫画的分镜进行比较,提出论点通过案例分析来验证论点。第五章则是研究结果对个人的专业技能及我国动画漫画分镜的一些启示。 欣赏与学习研究日本的漫画分镜改编为动画分镜,贯彻分镜语言等理论知识,理论与探索研究相结合,找出两者在分镜上的异同点,总结出其运用的规律。有效地结合自我实践经历与知识,对这一比较过程进行系统化的分析,并反复归纳来完成此次课题的研究。 本文研究成果主要是:填补现阶段文献与著作等理论研究在动画与漫画在分镜上的异同比较方面的空白,通过不断归纳与总结分镜改编的绘制规律,达到个人与我国在此方面的理论和技术的提升作用。 本文的创新点即是以分镜为视角来进行日本的漫画改编为漫画的比较性理论研究。在动画分镜的研究与日本动画漫画产业模式的研究之类的文献越来越多的近几年,本文将两者结合起来进行研究的论文则可谓是较为崭新的着眼点。
[Abstract]:Japanese TV animation production and broadcast, its original works are mostly from comic books. When comics published in comic journals are popular with the public and sales of monographs reach a certain number, publishers and animation companies will discuss whether to adapt them to cartoons. After watching Japanese cartoons and comic books for many times, the author finds that many animations will refer to the original comics when they are split, but after all, the film and television animation's split mirror is a dynamic lens design, which is different from the static separation on paper. Therefore, there will be different ways of expression. It is the main research content of this paper to compare and analyze the relationship and difference between the two, and to probe into the detail of each kind of mirror. According to the various expression methods and techniques of lens language, this paper analyzes and compares the content and expression techniques of comics and animations. From the comparative study to the case study, after summing up the law, the thesis starts with the industrial model of Japanese comic book adaptation to animation, and finds out the similarities and differences between the two through the research on the mirror, and explores the rules of their application. The first chapter begins with the background of the research, and then combines the domestic and foreign situation to express the lack of the topic in the theoretical scope, and explains the purpose of the research; The second chapter, the concept of animation and cartoon mirror, this part defines the research scope of cartoon and animation and the meaning of the two. The third chapter and the fourth chapter are beginning to compare the animations and comics, and put forward a case study to verify the argument. The fifth chapter is the results of the study of personal professional skills and Chinese animated cartoon mirror some inspiration. Appreciation and study of Japanese Comic Mirror adapted into Animated Mirror, carry out the theoretical knowledge of Mirror differentiation language, combine theory with exploratory research, find out the similarities and differences between them and sum up the rules of their application. Combining self-practice experience and knowledge effectively, this comparative process is systematically analyzed, and summarized repeatedly to complete the research of this subject. The main research results of this paper are as follows: to fill the gap in the comparison of the similarities and differences between animation and cartoon in the mirror, and to summarize and summarize the drawing law of the rearrangement of the split mirror through the continuous induction and summary of the drawing rules of the rearrangement of the split mirror. To achieve the individual and our country in this field of theory and technology to enhance the role. The innovation of this paper is to study the comparative theory of Japanese comics adaptation into comics from the perspective of split-mirror. In recent years, there are more and more documents such as the research of animation sub-mirror and the research of Japanese cartoon industry model. The paper combining the two is a relatively new focus.
【学位授予单位】:武汉理工大学
【学位级别】:硕士
【学位授予年份】:2013
【分类号】:J954;J218.2

【参考文献】

相关期刊论文 前5条

1 李常庆;日本现代漫画出版研究[J];北京大学学报(哲学社会科学版);1999年05期

2 张英明;张毅;;镜头语言在漫画中的运用与分析[J];包装世界;2011年03期

3 刘红琴;;动画片分镜台本的创作构思[J];成功(教育);2010年11期

4 何建平;刘洁;;日本动漫产业运作模式研究——兼论对中国动漫产业的启示[J];当代电影;2009年07期

5 周舟;刘琥;刘葵;;论中国动画产业链条始端到中端的合理发展过程——从漫画到动画的产业跨跃[J];新闻界;2009年03期

相关硕士学位论文 前4条

1 张礼坚;漫画符号和漫画视框在动画中的运用研究[D];湖南工业大学;2010年

2 刘颖;我国动画产业发展模式研究[D];电子科技大学;2005年

3 廖娟娟;从漫画到动画的艺术创作研究[D];武汉理工大学;2007年

4 赵容浩;浅谈漫画和动画创作的相互作用[D];湖南师范大学;2010年



本文编号:2360475

资料下载
论文发表

本文链接:https://www.wllwen.com/wenyilunwen/dianyingdianshilunwen/2360475.html


Copyright(c)文论论文网All Rights Reserved | 网站地图 |

版权申明:资料由用户b2543***提供,本站仅收录摘要或目录,作者需要删除请E-mail邮箱bigeng88@qq.com