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电子游戏对影视的影响研究

发布时间:2018-12-12 10:41
【摘要】:其实任何一门艺术都是人们在长期的生活实践中创造出来的文化方式,它以物质为载体,把引起人情感上的愉悦作为其得以无限发展的追求。作为新媒体的代表之一,电子游戏无疑有着这样的优势,特别在进入二十一世纪后,借助数字技术电子游戏打造出庞大的虚拟世界,很多作品里都可以看到创作者自觉地把和谐的自由感贯穿到游戏者的操作始末,不仅让游戏者释放了无法在现实中得到满足的原始感性冲动,同时又把这种感性冲动纳入一个有序而理性的范围,达到了秩序的理性与感官的自主统一和谐。同时,电子游戏凭借自身别具一格的叙事风格,韵合着当代艺术的变革,非线性无中心的叙事体系创建了一个全新的艺术空间,参与者不再是被动地接受创作者给予的信息,而是具有了即时性的创造能力,能够给作品诠释出新的意义,并且影响更多的参与者。 电子游戏和影视在很多方面具有先天的孪生性。首先,,都是脱胎于以画面声乐为基础的媒介体验活动,影视和电子游戏的艺术表达都需要通过影像与声音的高度结合而得以呈现,参与者的整个体验活动以及感受都是建立在视听基础上的,无论是影视还是电子游戏,重要的都是参与的过程。另外,作为对故事进行描述的艺术,剧本的概念是电子游戏和影视进行艺术创作必不可少的前提,也是引导游戏和影视实现艺术诉求的灵魂。叙事结构同时存在于电子游戏(主要为角色扮演类及动作冒险类游戏)和影视中。再次,游戏和影视的发展都同时依赖于科技的进步,技术的变革给影视和电子游戏带来了更多的审美体验。结合上面所述,我们可以看到,电子游戏和影视有着很多的共同点,而且在很大程度上中我们看到了电子游戏源于影视高于影视的艺术表现手法。凭借着自身的创作理念,电子游戏也在当代的文化语境中影响着影视的发展。
[Abstract]:In fact, any art is a cultural way created by people in the long-term practice of life. It takes the material as the carrier and takes the pleasure of human emotion as the pursuit of unlimited development. As one of the representatives of new media, video games undoubtedly have such advantages, especially after entering the 21 century, with the help of digital technology electronic games to create a huge virtual world, In many works, you can see that the creator consciously penetrates the harmonious sense of freedom into the player's operation, which not only allows the gamer to release the primitive emotional impulse which can not be satisfied in reality. At the same time, the perceptual impulse is brought into an orderly and rational range, which achieves the unity of rationality and sensuality of order. At the same time, video games with their own unique narrative style, rhyme with the transformation of contemporary art, the non-linear narrative system has created a new art space, participants are no longer passively accept the information given by the creator. Instead, it has the ability to create instantaneously, to interpret new meaning and to influence more participants. Video games and movies have innate twins in many ways. First of all, they are all born out of the media experience based on picture-vocal music. The artistic expression of film, television and video games needs to be presented through a high combination of video and sound. The whole experience and feeling of participants are based on audio-visual, whether it is video or video games, the important thing is to participate in the process. In addition, as the art of describing the story, the concept of screenplay is an indispensable prerequisite for the artistic creation of video games and films, and also the soul of guiding games and movies to realize their artistic appeal. Narrative structure also exists in video games (mainly role-playing and action-adventure games) and film and television. Thirdly, the development of game and video both depend on the progress of science and technology at the same time, and the change of technology brings more aesthetic experience to film and video game. Combined with the above, we can see that video games and movies have a lot in common, and to a large extent, we have seen that video games come from film and television superior to film and television artistic expression. With their own creative ideas, video games also affect the development of film and television in the contemporary cultural context.
【学位授予单位】:云南师范大学
【学位级别】:硕士
【学位授予年份】:2013
【分类号】:G899;J905

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