次世代游戏动画的特点
发布时间:2018-06-01 02:37
本文选题:次世代游戏动画 + 视听语言 ; 参考:《南京艺术学院》2009年硕士论文
【摘要】: 电子游戏发展至今,其硬件和软件包括游戏动画都发生了翻天覆地的变化。 次世代游戏动画作为次世代游戏的代表产物,有其独特的重要性和特点。在强大的硬件支持之下,次世代游戏动画从画面到音乐都带给人们震撼的视听享受,完全达到了电影大片的水准。不同于以往的游戏动画,次世代游戏动画的中的角色的建模精度高,各种材质和纹理贴图表现细致,角色面部表情丰富多变,虚拟角色的真实感大大的加深。次世代游戏动画中的角色的动作设计随着“动态捕捉”技术的广泛应用变的更加写实流畅,角色动作真实感大大提高,而各种角色的个性化动作也得到了强化。次世代游戏动画的画面中的色彩逼真写实,各种灯光效果在丰富的色彩层次的基础上表现的淋漓尽致。次世代游戏动画普遍采用了可通过HDMI电缆输出多声道信号,达到影院级的专业音响的效果。区别于传统的动画片和电影,它又有其独特性。第一,次世代游戏动画有着特殊的定位。具体的表现在它的广告性和它的功能性。第二,次世代游戏动画有着交互性的叙事结构。第三,次世代游戏动画有着电影化的表现手法。 简单的来讲,次世代游戏动画的发展可以概括为置入感的深化,国际感的设计和交互感的增强三大趋势。
[Abstract]:Since the development of video games, its hardware and software, including game animation, have undergone earth-shaking changes. As the representative product of the next generation game, the next generation game animation has its unique importance and characteristics. With strong hardware support, the next generation of game animation from screen to music bring people shocking audio-visual enjoyment, fully reached the level of movie blockbuster. Different from the previous game animation, the characters in the next generation of game animation have high modeling accuracy, various materials and textures are meticulous, the facial expressions of the characters are rich and changeable, and the reality of the virtual characters is greatly deepened. With the wide application of the technology of "dynamic capture", the action design of the characters in the next generation of game animation becomes more realistic and smooth, and the realistic action of the characters is greatly improved, and the individualized actions of various characters are also strengthened. Next generation game animation screen color realistic, various lighting effects on the basis of rich color level performance incisively and vividly. In the next generation of game animation, multichannel signals can be output through HDMI cable to achieve the effect of professional audio in cinema level. Different from the traditional animation and film, it has its own uniqueness. First, the next generation of game animation has a special position. The concrete manifestation is its advertisement sex and its function. Second, the next generation of game animation has an interactive narrative structure. Third, the next generation of game animation has a cinematic expression. In brief, the development of the next generation of game animation can be summarized as the deepening of the sense of placement, the design of the international sense and the enhancement of the sense of interaction.
【学位授予单位】:南京艺术学院
【学位级别】:硕士
【学位授予年份】:2009
【分类号】:J954
【共引文献】
相关博士学位论文 前1条
1 李涛;美、日百年动画形象研究[D];四川大学;2007年
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2 高红;日美民族性格与动画表现语言研究[D];武汉理工大学;2007年
3 刘婷;中国动画之文化意蕴探析[D];武汉理工大学;2007年
4 李萍萍;地理空间关系下的上海动漫产业发展研究[D];上海师范大学;2007年
5 葛宗男;中国动画教育研究[D];吉林艺术学院;2007年
6 沈梦;中国动漫原创能力问题解析[D];华东师范大学;2007年
7 张永彬;关于中国动漫产品的营销策略研究[D];天津音乐学院;2007年
8 许华;渐变与反思[D];南昌大学;2007年
9 王大智;浅议中国动画的“后民族化”转向[D];中国传媒大学;2008年
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