在小学数学课外活动中引入益智玩具的实践与探索
发布时间:2018-06-02 05:01
本文选题:益智玩具 + 益智玩具漂流活动 ; 参考:《四川师范大学》2017年硕士论文
【摘要】:大量研究表明,益智游戏对儿童学习特别是数学学习有极大帮助,将游戏因素引入课堂教学中越来越受到教育界的重视。然而,受时间、空间的局限,受学习至上观念的影响,将游戏引入教学中却很难实现,成了美丽的幻想!如何在教学中兼顾游戏,让游戏和教学有机结合,相互促进,就成了教师们亟待解决的问题。本文采用行动研究的方法,先后在成都市茶店子小学二年级一班和二年级二班,四年级九班和四年级十班,开展了为期两年的益智玩具漂流活动。研究初期,对小学生游戏行为、游戏态度进行调查,分析总结了小学生游戏的主要特征及家长对待游戏的态度;然后,在实验班级开展了为期一年的益智玩具漂流活动,建立了可用于漂流的益智玩具档案库,益智玩具发放管理制度,培养了玩具小管家、玩具代言人等,并尝试将益智玩具引入课堂内,试图寻找游戏与教学的结合点。第一轮漂流活动结束后,以问卷调查的方式分别对参与漂流活动的实验班级与未参与活动的非实验班级进行对照比较。实验发现,实验班级的学生学习数学的兴趣更高,实验班级的家长给予孩子游戏的时间和空间更宽松,实验班级的亲子关系也因为益智玩具有了明显的改善。针对在第一轮研究中暴露的一些问题,第二轮研究进行了针对性调整。首先,在全校各年级范围内进行问卷调查,了解不同阶段儿童游戏的生态环境;其次,精选益智玩具,在体现好玩的同时,发展儿童各方面的智能;再次,创新玩具发放形式,让每个孩子都有机会尝试不同类型的玩具;开展丰富多彩的益智玩具推广活动,让孩子们会玩、喜欢玩;开展益智玩具与数学学习关联度的研究。通过两轮研究发现:在小学数学课外活动中引入益智玩具能有效提高学生学习数学的兴趣;并在一定程度上提高了学生们的数学成绩;实验表明,在小学数学课外活动中引入益智玩具,是适合数学教师在班级中推广的活动。
[Abstract]:A large number of studies have shown that puzzle games are of great help to children's learning, especially mathematics learning, and the introduction of game factors into classroom teaching has been paid more and more attention to by the educational circles. However, due to the limitations of time, space and the idea of the supremacy of learning, the introduction of games into teaching is very difficult to achieve, has become a beautiful fantasy! How to give consideration to the game in the teaching, let the game and the teaching combine organically, mutually promote, has become the question which the teacher urgently needs to solve. Using the method of action research, this paper carried out two years of educational toy drifting activities in the second and second grade classes, the fourth grade nine classes and the fourth grade 10 classes of the tea shops in Chengdu. At the beginning of the study, the primary school students' game behavior and attitude were investigated, and the main characteristics of the pupils' play and their parents' attitude towards the game were analyzed and summarized. Then, a one-year puzzle toy drift activity was carried out in the experimental class. The archives of educational toys which can be used for drifting are established, and the management system of the distribution of educational toys is established, and the toy butlers and toy spokesmen are cultivated, and the educational toys are introduced into the classroom in order to find out the combination of games and teaching. After the first round of rafting activities were finished, the experimental classes involved in the activities were compared with the non-experimental classes by questionnaire. The experiment found that the students in the experimental class were more interested in learning mathematics, the parents in the experimental class gave their children more relaxed time and space for playing, and the parent-child relationship of the experimental class was obviously improved because of the educational toys. In view of some problems exposed in the first round of research, the second round of research has carried on the pertinence adjustment. First of all, a questionnaire survey is conducted throughout the school to understand the ecological environment of children's play at different stages; secondly, selecting educational toys to develop children's intelligence in all aspects while embodying fun; thirdly, innovating the distribution of toys. Let each child have a chance to try different types of toys; develop a variety of educational toy promotion activities so that children can play, like to play, and carry out educational toys and math learning related research. Through two rounds of research, it is found that the introduction of puzzle toys in the extracurricular activities of mathematics in primary schools can effectively increase the students' interest in learning mathematics, and to some extent improve the students' mathematics scores. It is suitable for mathematics teachers to introduce educational toys into mathematics activities.
【学位授予单位】:四川师范大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:G623.5
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