《棋局系列》绘画研究
发布时间:2018-03-25 02:26
本文选题:铜版画 切入点:棋子 出处:《延边大学》2017年硕士论文
【摘要】:本论文以创作毕业作品《棋局系列》时得到的学习体会为主干。从研究背景、研究目的、研究意义及创作过程为基本构思。在研究生的三年学习期间,创作思路经历了很多的改变,最终选择《棋局系列》这一创作主题,运用铜版画的表现手法来突出自己的想法。本文主要以棋盘、地图、刀叉作为铜版画创作的主要内容,个人认为每个人生活在地球上就好像每个被支配的棋子一样,看不见的经纬网就好比棋盘上每一条线,这条线规则着我们每个人,我们无法越过及超越这些无形的线,每一天都在被支配着,这好比我在艺术的道路上无法超越哪些所谓的"准则"。但在读研期间,随着自己的知识与经验的不断提升,渐渐的觉得那些所谓自己的想法并没有那么重要,在画什么与怎么画当中,我选择了后者,而更重要的是通过这一系列作品,将自己三年的研究成果及经历展现给观者,并给自己一个满意的作品表现效果。为了更便捷的阅读及研究,本人将本文分为三个章节来进行阐述。第一章节主要阐述《棋局系列》的创作背景、《棋局系列》的研究内容、《棋局系列》的研究目的及意义。第二章节主要论述创作过程中收集资料、创作思路的演变过程及创作过程,详细的阐述了自己这三年的创作经历及感悟。第三章节结论。我希望通过《棋局系列》这一系列作品给观者带来自己的感悟与对作品的思考,并对以后的创作带来灵感及帮助。通过铜版画的表现,让观者更深入的了解铜版画,使版画知识得到更多人的深入了解。
[Abstract]:This thesis is based on the learning experience gained from the creation of the graduation works "chess game series". From the research background, research purpose, research significance and creative process as the basic conception. During the three years of graduate students' study, After a lot of changes in the creative thinking, I finally chose the theme of "chess game series", and used the expression of copperplate to highlight my ideas. This paper mainly takes chessboard, map, knife and fork as the main content of the creation of copperplate. I think that everyone lives on the earth like every chess piece, the invisible warp and weft web is like every line on the chessboard, which rules every one of us, and we cannot cross and transcend these invisible lines. Every day is dominated. It's like I can't go beyond the so-called "norms" on the art path. But during my graduate school years, as my knowledge and experience continue to improve, Gradually, I felt that those so-called ideas were not so important. I chose the latter among what to draw and how to draw. What was more important was that through this series of works, I showed my three years of research results and experiences to the viewer. And give yourself a satisfactory performance of the work. In order to more convenient reading and research, This article is divided into three chapters to elaborate. The first chapter mainly describes the background of the creation of "chess series", "chess game series" research content, "chess game series" research purposes and significance. The second chapter mainly discusses. Collecting data in the process of creation, The evolution of creative thinking and the process of creation, detailed elaboration of their three years of creative experience and perception. Chapter III conclusion. I hope through the "chess series" this series of works to the viewer to bring their own feelings and thinking about the work, Through the performance of the copperplate, the viewer can get a deeper understanding of the copperplate, so that the printmaking knowledge can be further understood by more people.
【学位授予单位】:延边大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:J217
【参考文献】
相关硕士学位论文 前5条
1 王燕锋;铜版画创作语言的研究[D];延边大学;2013年
2 刘爱平;铜版画的肌理语言[D];内蒙古师范大学;2012年
3 寇超;论平面构成在中国当代版画创作中的应用[D];华中师范大学;2011年
4 付;当代铜版画语言特征研究[D];华中师范大学;2007年
5 郭淑娟;谈铜版画制作过程中的偶然性[D];东北师范大学;2006年
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