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基于立体影像技术的当代动画电影创作研究

发布时间:2018-05-04 02:15

  本文选题:立体影像显示技术 + 动画电影 ; 参考:《陕西科技大学》2014年硕士论文


【摘要】:动画从诞生之日起,其发展过程离不开技术的强大支持。动画的出现早于电影,最初从阿尔塔米拉洞穴中发现的“野牛奔跑图”表现出人类对连续动作产生记录的兴趣到“摄影术”、“放映术”的发明,技术的革新推动了动画艺术的发展和创新。技术革新大致可以分为探索期、完善期、成熟期、深化期四个阶段,技术手段的多样性改变了动画的制作方式,在动画制作过程中,赛璐珞片、彩色动画片、有声动画片,到后来电脑动画技术、立体影像技术的介入,飞速发展的技术让动画焕发出新的生机。 2007年《阿凡达》的成功上映,电影产业进入了新纪元。2009年《飞屋环游记》发行立体版本,开启了立体动画电影的闸门,立体影像技术逐渐成为创作动画电影使用的主要手段。立体影像技术彻底改变了观众的观影习惯和心理体验,让观众更进一步的靠近动画电影营造的梦幻国度。各大动画公司也瞅准立体影像技术带来的实际利益,纷纷推出立体版的动画电影。2009年,美国梦工厂宣布所有推出的动画电影都会同时制作“数字立体版本”,,美国迪斯尼和皮克斯决定重新向影院制作发行之前热映过3D动画电影的立体版本。立体影像技术已然成为动画电影创作的主流运用技术。 本文主要分为两大部分进行分析和论述,第一部分主要介绍了立体影像技术的相关概念和科学原理,对“Stereoscopic3D”和“3D”两个概念进行区分,简述了中外立体电影的发展历史,对立体电影发展的脉络有清晰的了解。并对制作立体电影使用到的红蓝显示技术、偏振立体显示技术、时分法显示技术和裸眼3D显示技术进行介绍。阐释了制作立体电影前需要掌握的透视、运动、遮挡、阴影、细节五个关键因素,以及深度关系、正负视差、景深区间和景深范围这几种拍摄立体电影所需掌握的原理。通过列举案例分析立体影像技术是如何运用到动画电影的创作中。 第二部分主要对立体影像技术对动画电影创作产生的具体影响进行分析,着重从视听语言、传播形式、票房回馈进行案例分析和数据的统计,并客观冷静的对运用立体影像技术过程中出现的叙事结构苍白、视觉疲劳、缺失艺术美感等问题进行深入思考。最后结合立体影像技术的优势,试图提出沉着面对国外和国内的诸多挑战,适合中国立体动画电影发展的可行性策略。
[Abstract]:Animation from the date of birth, its development process can not be separated from the strong support of technology. Animation predates the film, and the Bison running Map, originally found in Arta Mira Cave, shows human interest in recording continuous movements to the invention of photography and projection. The innovation of technology has promoted the development and innovation of animation art. Technological innovation can be roughly divided into four stages: exploration, perfection, maturity, and deepening. The diversity of technical means has changed the way animation is made. In the process of animation production, celluloid, color cartoons, audio cartoons, To the later computer animation technology, stereo image technology intervention, rapid development of technology animation radiate new vitality. With the successful release of Avatar in 2007, the film industry entered a new era. In 2009, Flying House Tour released a three-dimensional version, which opened the floodgate of stereoscopic animation film. Stereoscopic image technology has gradually become the main means to create animated movies. Stereoscopic image technology has completely changed the viewing habits and psychological experience of the audience, making the audience closer to the dream country created by the animation film. Animation companies are also seeing the practical benefits of stereoscopic video technology, offering stereoscopic animated films. In 2009, DreamWorks announced that all animated films will be produced simultaneously. Disney and Pixar decided to remake the three-dimensional version of a 3 D animated film before it was released. Stereoscopic image technology has become the mainstream application technology of animation film creation. This paper is divided into two parts to analyze and discuss. The first part mainly introduces the related concepts and scientific principles of stereoscopic image technology, distinguishes "Stereoscopic3D" and "3D", and briefly describes the development history of Chinese and foreign stereoscopic films. Have a clear understanding of the development of three-dimensional film. The red and blue display technology, polarization stereoscopic display technology, time division display technology and naked eye 3D display technology are introduced. This paper explains the five key factors of perspective, motion, occlusion, shadow and detail before making stereoscopic films, as well as the principles of depth relationship, positive and negative parallax, depth of field interval and depth of field range. Through enumerating cases to analyze how stereoscopic image technology is applied to the creation of animated films. The second part mainly analyzes the specific impact of stereoscopic image technology on animation film creation, focusing on audio-visual language, dissemination form, box office feedback for case analysis and data statistics. And objectively and calmly on the use of stereoscopic image technology in the process of narrative structure pale, visual fatigue, lack of artistic aesthetic issues such as in-depth thinking. Finally, combining the advantages of stereoscopic image technology, this paper tries to put forward a feasible strategy for the development of stereoscopic animation film in China.
【学位授予单位】:陕西科技大学
【学位级别】:硕士
【学位授予年份】:2014
【分类号】:J954

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