实拍影像在动画制作中的应用研究
发布时间:2018-05-12 17:44
本文选题:实拍影像 + 动画制作 ; 参考:《四川师范大学》2013年硕士论文
【摘要】:21世纪的今天,随着电脑技术的迅猛发展,动画艺术迅速扩展,其强大的视觉冲击力和美轮美奂的画面效果,令众多观众为之倾倒,动画行业也逐渐受到社会的普遍认同与关注。动画用它特有的艺术语言和创作手法,冲破国家、种族、语言的阻碍,带给观众无限的乐趣。实拍影像作为动画制作的参考素材,赋予了角色一种总体的概念,带着姿势与表情,是一种可以被动画艺术处理的创作素材:同时,作为运动中的真实记录,能够用来一帧一帧地去研究真实生命形态的复杂动作。 本文围绕实拍影像在动画制作中的应用展开讨论,在实拍影像与动画制作的基本概述中,阐述实拍影像与动画制作密不可分的关系;着重探析实拍影像在动画场景制作、人物角色塑造、动物角色塑造以及动画个体实物塑造中的应用,详细说明实拍影像在动画制作中的应用问题。一个艺术作品永远不是一个简单的复制,动画也不仅仅是对现实生活的复制。运动具有其存在的规律与系统性,但却不可能传递出情感元素。因而,我们需要在实拍影像的基础上,加以被我们证明有效的表现工具及表现技法,使实拍影像在动画设计与动画造型的世界里被重新诠释。论文以大量的国内外经典动画片为案例,分析实拍影像在动画制作中的应用问题;以毕业设计创作为实践,结合实拍影像与动画结合的现状,探寻实拍影像应用于动画制作的注意事项,即实拍影像需基于动画剧本需要、两者画面要匹配等,以便更合理、更恰当的将实拍影像应用于动画制作中。 目前,在全球动画市场稳步发展的大环境下,中国动画将拥有更多的机遇和发展空间。论文将动画理论与动画创作中的具体技术性、实践性相统一,并注入相关美学知识,试图将实拍影像在动画制作中的应用这一课题做较为全面的表述。希望能为中国动画产业的发展尽绵薄之力,给长期为探索具有民族特色的中国动画的创作者们提供一定的信息。
[Abstract]:Today in the 21st century, with the rapid development of computer technology and the rapid expansion of animation art, its powerful visual impact and magnificent picture effects have captivated many viewers. Animation industry also gradually received the general recognition and concern of the society. Animation with its unique artistic language and creative techniques, breaking through the country, race, language barriers, to the audience infinite fun. Real images, as reference material for animation, give the character a general concept, with gestures and expressions, as creative material that can be processed by animation art: at the same time, as a true record of movement, Complex actions that can be used to study real life forms in a frame. In this paper, the application of real image in animation production is discussed. In the basic overview of real film image and animation production, the relationship between real shoot image and animation production is expounded, and the emphasis is put on the analysis of real shoot image in animation scene production. The application of character shaping, animal character shaping and animation individual real object molding is explained in detail. A work of art is never a simple copy, animation is not just a reproduction of real life. Motion has its existence law and system, but it is impossible to convey emotional elements. Therefore, we need to demonstrate the effective performance tools and techniques on the basis of the real images, so that the real images can be reinterpreted in the world of animation design and animation modeling. This paper takes a large number of domestic and foreign classic cartoons as an example to analyze the application of real-shoot images in animation production, to graduate design as a practice, combined with the reality of the combination of real images and animation, This paper explores the points needing attention in the application of real shot image in animation production, that is, the actual shot image should be based on the need of animation script, and the two images should be matched in order to more reasonably and appropriately apply the real shot image to the animation production. At present, in the global animation market steady development environment, Chinese animation will have more opportunities and development space. This paper unifies the theory of animation and the concrete technology and practice of animation creation, and infuses the relevant aesthetic knowledge, trying to make a more comprehensive statement of the application of the real shot image in animation production. The author hopes to contribute to the development of Chinese animation industry and provide some information to the creators who have long been exploring Chinese animation with national characteristics.
【学位授予单位】:四川师范大学
【学位级别】:硕士
【学位授予年份】:2013
【分类号】:J954
【参考文献】
相关期刊论文 前1条
1 张燕菊;影像修辞及其表现效果[J];西安建筑科技大学学报(社会科学版);2005年03期
相关硕士学位论文 前1条
1 高雯雯;影视动画的表演技巧研究[D];山东师范大学;2010年
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