基于设计思维的初中生信息技术课作品创作研究
发布时间:2018-10-23 16:09
【摘要】:初中生信息技术课中的学生作品存在形式单一的现象,这是由于目前的教学实践中,无论是以“讲-练”为主的教学,还是以“任务驱动”为主的教学都存在以下问题:技能化倾向严重;学生间合作不紧密;学生制作作品过程中无需过多的思考等原因造成的。本研究旨在探索解决以上现象的信息技术课的新范式:以设计思维为线索。设计思维作为一个创新性的过程,具有六大特征(依附性、实境性、可视性、合作性、需求性、创造性),可以通过对创意过程的强化来促进学生的信息技术作品制作,再通过高质量的设计制晶体现课程目标。本研究通过对设计思维在教育领域的已有研究进行综述,以设计思维的已有理论和实践为基础,设计促进初中生信息技术课作品创作的设计思维框架,该框架主要包括探索、构思、制作与评价四大要素,其中,评价贯穿作品创作的始终。基于以上框架设计指向各要素的学习活动,主要包括活动流程和活动组织策略。根据设计的原型,以初中“应用文档设计与制作”单元为内容,设计单元整合的“元旦晚会大筹备项目”,通过该项目来例析原型的使用。对案例的实施效果从设计思维的六大特征出发进行分析发现:依附性,本研究有效重组了原有的课程结构;实境性,帮助学生建立了知能的系统性,以及知能与现实世界的联系性;需求性,帮助学生建立“学习技术是为了服务生活”的意识,不再是为了学技术而学技术;合作性,加强小组内部的合作,促进集体智慧激发个体智慧;可视性,学生在作品创作过程中,通过合作使得思维更加发散,更具有逻辑性,能够结构化思考问题;创造性,最终改进了初中生信息技术课中的学生作品呈现形式单一的现象,这不仅体现在不同小组作品的多样性,更体现在小组内部作品的多样性。论文分为五个章节:第1章是绪论部分,主要介绍概念界定、选题理由、研究目标与内容、研究方法与过程;第2章是对设计思维的研究综述,了解国内外设计思维(尤其是在教育领域)的研究现状,主要包括设计思维发展、概念、特征、过程与活动等;第3章是基于已有的关于设计思维的理论研究,建构促进初中生信息技术课作品创作的设计思维框架,并设计框架下每个环节对应的学习活动;第4章是基于设计的原型,设计并实施基于设计思维的初中生信息技术课案例,例析原型的使用;第5章是对本研究的一个总结与对未来研究的展望。
[Abstract]:There is a single form of students' works in the information technology course of junior high school students. This is due to the fact that in the current teaching practice, whether the teaching is mainly "talk and practice", There are still the following problems in the "task-driven" teaching: the tendency of skill is serious, the cooperation between students is not close, and the students do not need to think too much in the process of making works. The purpose of this study is to explore a new paradigm of information technology course to solve the above phenomena: design thinking as the clue. As an innovative process, design thinking has six characteristics (dependency, reality, visibility, cooperation, demand, creativity), which can promote the production of students' information technology works by strengthening the creative process. And then through the high-quality crystal design to reflect the curriculum objectives. Based on the existing theory and practice of design thinking, this study summarizes the existing research on design thinking in the field of education, and designs a design thinking framework to promote the creation of junior high school students' information technology course works, which mainly includes exploration. Conception, production and evaluation of the four elements, including evaluation throughout the creation of works. The design of learning activities based on the above framework mainly includes activity flow and activity organization strategy. According to the prototype of the design, taking the "application document design and production" unit of junior high school as the content, the design unit integrates the "New Year's Day evening party preparation project", and analyzes the use of the prototype through this project. Based on the analysis of the six characteristics of design thinking, it is found that the research has effectively reorganized the original curriculum structure and helped students to establish the system of knowledge and ability. And the connection between knowledge and ability and the real world; the need to help students establish the awareness that "learning technology is to serve life", instead of learning technology for the sake of learning technology; and cooperation, strengthening cooperation within the group, Promote collective wisdom to stimulate individual wisdom, visibility, students in the creation of works, through cooperation to make thinking more divergent, more logical, can structured thinking, creative, Finally, it improves the phenomenon that students' works in the information technology course of junior high school students present a single form, which is reflected not only in the diversity of different group works, but also in the diversity of the internal works of the group. The thesis is divided into five chapters: the first chapter is the introduction, which mainly introduces the definition of concept, the reason of choosing the topic, the research goal and content, the research method and the process; the second chapter is the summary of the research on the design thinking. Understand the research status of design thinking at home and abroad, especially in the field of education, including the development of design thinking, concepts, characteristics, processes and activities. Chapter 3 is based on the existing theoretical research on design thinking. Construct the design thinking frame to promote the creation of junior high school students' information technology course works, and design the corresponding learning activities of each link under the framework; chapter 4 is based on the design prototype, design and implement the junior high school students' information technology lesson case based on the design thinking. Chapter 5 is a summary of this study and the prospect of future research.
【学位授予单位】:南京师范大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:G633.67
本文编号:2289761
[Abstract]:There is a single form of students' works in the information technology course of junior high school students. This is due to the fact that in the current teaching practice, whether the teaching is mainly "talk and practice", There are still the following problems in the "task-driven" teaching: the tendency of skill is serious, the cooperation between students is not close, and the students do not need to think too much in the process of making works. The purpose of this study is to explore a new paradigm of information technology course to solve the above phenomena: design thinking as the clue. As an innovative process, design thinking has six characteristics (dependency, reality, visibility, cooperation, demand, creativity), which can promote the production of students' information technology works by strengthening the creative process. And then through the high-quality crystal design to reflect the curriculum objectives. Based on the existing theory and practice of design thinking, this study summarizes the existing research on design thinking in the field of education, and designs a design thinking framework to promote the creation of junior high school students' information technology course works, which mainly includes exploration. Conception, production and evaluation of the four elements, including evaluation throughout the creation of works. The design of learning activities based on the above framework mainly includes activity flow and activity organization strategy. According to the prototype of the design, taking the "application document design and production" unit of junior high school as the content, the design unit integrates the "New Year's Day evening party preparation project", and analyzes the use of the prototype through this project. Based on the analysis of the six characteristics of design thinking, it is found that the research has effectively reorganized the original curriculum structure and helped students to establish the system of knowledge and ability. And the connection between knowledge and ability and the real world; the need to help students establish the awareness that "learning technology is to serve life", instead of learning technology for the sake of learning technology; and cooperation, strengthening cooperation within the group, Promote collective wisdom to stimulate individual wisdom, visibility, students in the creation of works, through cooperation to make thinking more divergent, more logical, can structured thinking, creative, Finally, it improves the phenomenon that students' works in the information technology course of junior high school students present a single form, which is reflected not only in the diversity of different group works, but also in the diversity of the internal works of the group. The thesis is divided into five chapters: the first chapter is the introduction, which mainly introduces the definition of concept, the reason of choosing the topic, the research goal and content, the research method and the process; the second chapter is the summary of the research on the design thinking. Understand the research status of design thinking at home and abroad, especially in the field of education, including the development of design thinking, concepts, characteristics, processes and activities. Chapter 3 is based on the existing theoretical research on design thinking. Construct the design thinking frame to promote the creation of junior high school students' information technology course works, and design the corresponding learning activities of each link under the framework; chapter 4 is based on the design prototype, design and implement the junior high school students' information technology lesson case based on the design thinking. Chapter 5 is a summary of this study and the prospect of future research.
【学位授予单位】:南京师范大学
【学位级别】:硕士
【学位授予年份】:2017
【分类号】:G633.67
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